Replay-derived match flow, timings, and composition.

Advanced match analysis

Ash vs Vega

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
20065
Duration
20:56
Patch
19.17020
Played
· 10 hours ago
Giza map preview
MapGiza
Defeated
Ash Poseidon · Elo 1836 -16
20:56 Match length
Winner
Vega Tsukuyomi · Elo 1866 +16
45.7% win probability Pre-match · Vega favored win probability 54.3%
Key momentsIn match order
First pressure
3:21 Ash Stable
Fastest Classical
3:34* Vega Inari Okami · estimated
Armory timing
7:10 Ash Armory
Fastest Heroic
9:55* Ash Aphrodite · estimated
Fortress timing
16:02 Vega Castle
First extra TC
18:16 Ash Town Center
Market timing
20:19 Vega Market

Ash

Poseidon · Blue
Loss 1836 -16
EAPM
107.7
Favorite unit
Prodromos
57 fielded
Total score
22,240
Military score
7,654
Economic score
13,088
Kills score
1,498
Units killed
58
Units lost
86
Buildings razed
0
Largest army
119
First expansion
18:16
Age path
HermesClassical · Est. start 2:57
AphroditeHeroic · Est. start 8:40
ArtemisMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling14 wall build events
Large army production119 military units
Largest Army Most Deaths Most Resources

Vega

Tsukuyomi · Red
Win 1866 +16
EAPM
66.6
Favorite unit
Yumi Horse Archer
68 fielded
Total score
28,484
Military score
13,476
Economic score
12,759
Kills score
2,249
Units killed
88
Units lost
58
Buildings razed
0
Largest army
140
First expansion
—
Age path
Inari OkamiClassical · Research start 2:49
FujinHeroic · Est. start 9:30
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling20 wall build events
Large army production140 military units
Highest Score Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

AshVega
Score
Total score Vega
22,24044%28,48456%
Military score Vega
7,65436%13,47664%
Economic score Ash
13,08851%12,75949%
Kills score Vega
1,49840%2,24960%
Combat and army
AshVega
58 Units killed 88
86 Units lost 58
0 Buildings razed 0
119 Largest army 140

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ash

Army · 119

Units

Prodromos57
Peltast42
Toxotes10
Hippeus7
Theseus2
Atalanta1

Technologies5 researched · 9 pre-queued

HusbandryPre-queued · 5:37
Hand Axe8:28
PickaxePre-queued · 8:30
Medium CavalryPre-queued · 8:39
Copper Weapons10:15
Copper Armor10:15
Medium Archers11:26
Copper Shields11:27
BallisticsPre-queued · 13:18
Bronze WeaponsPre-queued · 14:18
Heavy CavalryPre-queued · 14:34
Heavy ArchersPre-queued · 14:35
Bronze ShieldsPre-queued · 16:26
PlowPre-queued · 19:20
Buildings 11 types
Farm30
House22
Wall14
Granary5
Storehouse5
Archery Range4
Stable4
Armory1
Fortress1
Temple1
Town Center1
God powers 3 invoked
Cease Fire1
Curse1
Lure1

Vega

Army · 140

Units

Yumi Horse Archer68
Naginata Rider48
Shinobi14
Kitsune8
Daimyo1
Samurai1

Technologies4 researched · 4 pre-queued

PickaxePre-queued · 9:51
Copper Weapons9:56
Copper Armor10:49
Medium Stable Soldiers10:55
Copper ShieldsPre-queued · 14:48
Heavy Stable SoldiersPre-queued · 15:07
Plow16:27
Bronze ShieldsPre-queued · 19:04
Buildings 13 types
Farm20
Wall20
House16
Watermill8
Mining Camp Japanese6
Stable Japanese5
Dojo3
Shrine Japanese3
Castle2
Guardhouse2
Armory1
Market1
Temple1
God powers 2 invoked
New Moon1
Swampland1