Advanced match analysis
Achille vs Gohan Calvo
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 5641
- Duration
- 31:40
- Patch
- 19.17020
- Played
- · 20 hours ago
Winner
Achille
Oranos · Elo 1122 +18
31:40
Match length
Defeated
Gohan Calvo
Gaia · Elo 1119 -18
50.4% win probability
Pre-match · Achille favored
win probability 49.6%
Key momentsIn match order
Achille
Oranos · Blue- EAPM
- 47.3
- Favorite unit
- Fanatic 90 fielded
- Total score
- 71,106
- Military score
- 34,125
- Economic score
- 26,092
- Kills score
- 10,914
- Units killed
- 253
- Units lost
- 226
- Buildings razed
- 92
- Largest army
- 369
- First expansion
- 5:33
Age path
OceanusClassical · Research start 2:49
TheiaHeroic · Research start 11:40
HeliosMythic · Research start 18:48
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Market economy8,100 total resource volume
Large army production369 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Gohan Calvo
Gaia · Mint- EAPM
- 49.0
- Favorite unit
- Arcus 47 fielded
- Total score
- 23,671
- Military score
- 5,155
- Economic score
- 10,557
- Kills score
- 7,959
- Units killed
- 230
- Units lost
- 249
- Buildings razed
- 3
- Largest army
- 199
- First expansion
- 8:12
Age path
OceanusClassical · Est. start 2:58
TheiaHeroic · Est. start 10:08
AtlasMythic · Est. start 20:57
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Market economy6,200 total resource volume
Large army production199 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
AchilleGohan Calvo
Score
Combat and army
AchilleGohan Calvo
253
Units killed
230
226
Units lost
249
92
Buildings razed
3
369
Largest army
199
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 14,300 total volume›
Achille
Bought
Sold
Total player market volume8,100
Gohan Calvo
Bought
Sold
Total player market volume6,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.