Advanced match analysis
Kawa vs tavo_jovb
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 13902
- Duration
- 26:24
- Patch
- 19.17020
- Played
- · 10 hours ago
Defeated
Kawa
Freyr · Elo 704 -46
26:24
Match length
Winner
tavo_jovb
Huitzilopochtli · Elo 682 +20
53.2% win probability
Pre-match · Kawa favored · Upset
win probability 46.8%
Key momentsIn match order
Kawa
Freyr · Blue- EAPM
- 12.2
- Favorite unit
- Hersir 26 fielded
- Largest army
- 33
- First expansion
- 14:23
Age path
UllrClassical · Research start 6:35
AegirHeroic · Research start 13:31
HelMythic · Research start 17:18
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
No post-game awards
tavo_jovb
Huitzilopochtli · Red- EAPM
- 23.1
- Favorite unit
- Ocelotl Warrior 55 fielded
- Largest army
- 117
- First expansion
- 6:50
Age path
PatecatlClassical · Research start 4:29
CoatlicueHeroic · Research start 13:04
MictlantecutliMythic · Research start 19:36
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Water commitment1 dock build events
Market economy1,500 total resource volume
Large army production117 military units
No post-game awards
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Kawatavo_jovb
Combat and army
Kawatavo_jovb
33
Largest army
117
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,500 total volume›
Kawa
Bought
No buys
Sold
No sells
Total player market volume0
tavo_jovb
Bought
Sold
Total player market volume1,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.