Replay-derived match flow, timings, and composition.

Advanced match analysis

ricardoolvera11 vs Caglanlee

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
13939
Duration
18:54
Patch
19.17020
Played
· 10 hours ago
Mirage map preview
MapMirage
Winner
ricardoolvera11 Kronos · Elo 996 +15
18:54 Match length
Defeated
Caglanlee Zeus · Elo 931 -39
59.2% win probability Pre-match · ricardoolvera11 favored win probability 40.8%
Key momentsIn match order
Fastest Classical
3:48* ricardoolvera11 Prometheus · estimated
First pressure
4:32 Caglanlee Military Academy
First extra TC
5:48 Caglanlee Town Center
Armory timing
7:52 Caglanlee Armory
Market timing
9:21 ricardoolvera11 Market
Fastest Heroic
12:06* ricardoolvera11 Hyperion · estimated
Fortress timing
13:06 ricardoolvera11 Palace
Fastest Mythic
17:09* ricardoolvera11 Helios · estimated

ricardoolvera11

Kronos · Blue
Win 996 +15
EAPM
29.7
Favorite unit
Destroyer
16 fielded
Largest army
63
First expansion
7:12
Age path
PrometheusClassical · Est. start 2:48
HyperionHeroic · Est. start 10:51
HeliosMythic · Est. start 15:09
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Market economy5,000 total resource volume
No post-game awards

Caglanlee

Zeus · Red
Loss 931 -39
EAPM
31.5
Favorite unit
Toxotes
21 fielded
Largest army
54
First expansion
5:48
Age path
AthenaClassical · Research start 2:57
ApolloHeroic · Research start 12:30
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling9 wall build events
Water commitment2 dock build events
No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

ricardoolvera11Caglanlee
Combat and army
ricardoolvera11Caglanlee
63 Largest army 54

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 5,000 total volume

ricardoolvera11

Bought

Food800

Sold

Food900
Wood3,300
Total player market volume5,000

Caglanlee

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ricardoolvera11

Army · 63

Units

Destroyer16
Turma16
Arcus11
Contarius7
Oracle6
Murmillo4
Katapeltes2
Cheiroballista1

Technologies7 researched · 12 pre-queued

PickaxePre-queued · 10:12
Hand AxePre-queued · 10:13
PlowPre-queued · 10:14
Medium ArchersPre-queued · 10:48
Medium InfantryPre-queued · 10:49
Bow Saw11:25
Copper Weapons11:26
Copper Armor11:27
Copper Shields11:27
BallisticsPre-queued · 11:29
Heavy Infantry12:38
Heavy CavalryPre-queued · 12:39
Heavy Archers13:14
Bronze ShieldsPre-queued · 15:05
Bronze ArmorPre-queued · 15:05
Bronze WeaponsPre-queued · 15:05
Champion Infantry18:50
Champion CavalryPre-queued · 18:52
Champion ArchersPre-queued · 18:52
Buildings 11 types
Farm20
Manor8
Counter Barracks2
Military Barracks2
Temple2
Armory1
Dock1
Economic Guild1
Market1
Palace1
Town Center1
God powers 14 invoked
Valor12
Chaos1
Deconstruction1

Caglanlee

Army · 54

Units

Toxotes21
Hoplite16
Peltast5
Hypaspist3
Manticore2
Minotaur2
Petrobolos2
Heracles1
Jason1
Odysseus1

Technologies8 researched · 6 pre-queued

Medium Archers6:45
Pickaxe6:53
Hand Axe6:53
HusbandryPre-queued · 6:55
Copper Shields12:46
Copper ArmorPre-queued · 12:47
BallisticsPre-queued · 12:48
Copper WeaponsPre-queued · 12:48
Medium InfantryPre-queued · 12:50
Shaft Mine14:34
Bow Saw14:34
Plow14:37
Heavy Infantry14:50
Heavy ArchersPre-queued · 14:53
Buildings 13 types
House24
Storehouse13
Farm9
Wall9
Archery Range4
Granary4
Military Academy4
Dock2
Fortress2
Town Center2
Armory1
Market1
Temple1
God powers 1 invoked
Bolt1