Replay-derived match flow, timings, and composition.

Advanced match analysis

loloelzozo vs MeNoNZin_

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
12947
Duration
31:10
Patch
19.17020
Played
· 10 hours ago
Oasis map preview
MapOasis
Winner
loloelzozo Poseidon · Elo 1210 +16
31:10 Match length
Defeated
MeNoNZin_ Loki · Elo 1176 -16
54.9% win probability Pre-match · loloelzozo favored win probability 45.1%
Key momentsIn match order
First pressure
3:44 MeNoNZin_ Hersir trained
Fastest Classical
3:46* loloelzozo Hermes · estimated
Armory timing
5:44 loloelzozo Armory
First extra TC
8:08 loloelzozo Town Center
Fastest Heroic
10:04* MeNoNZin_ Bragi · estimated
Fortress timing
10:20 MeNoNZin_ Hill Fort
Market timing
14:50 MeNoNZin_ Market
Fastest Mythic
16:46* loloelzozo Hephaestus · estimated

loloelzozo

Poseidon · Blue
Win 1210 +16
EAPM
60.9
Favorite unit
Prodromos
107 fielded
Largest army
426
First expansion
8:08
Age path
HermesClassical · Est. start 2:46
DionysusHeroic · Research start 8:53
HephaestusMythic · Est. start 14:46
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling7 wall build events
Market economy3,900 total resource volume
Large army production426 military units
No post-game awards

MeNoNZin_

Loki · Red
Loss 1176 -16
EAPM
56.3
Favorite unit
Hirdman
83 fielded
Largest army
320
First expansion
11:27
Age path
ForsetiClassical · Research start 3:31
BragiHeroic · Research start 8:49
TyrMythic · Research start 15:36
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling42 wall build events
Market economy16,600 total resource volume
Large army production320 military units
No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

loloelzozoMeNoNZin_
Combat and army
loloelzozoMeNoNZin_
426 Largest army 320

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 20,500 total volume

loloelzozo

Bought

No buys

Sold

Food2,100
Wood1,800
Total player market volume3,900

MeNoNZin_

Bought

Food4,700
Wood500

Sold

Food300
Wood11,100
Total player market volume16,600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

loloelzozo

Army · 426

Units

Prodromos107
Hippeus79
Hypaspist77
Hoplite37
Toxotes36
Peltast32
Hetairos20
Centaur14
Atalanta5
Helepolis5
Theseus4
Hippolyta3
Petrobolos3
Polyphemus3
Colossus1

Technologies18 researched · 7 pre-queued

Hand Axe3:40
Pickaxe4:31
Husbandry5:52
Medium Cavalry8:22
PlowPre-queued · 8:35
Copper Weapons10:02
Copper Armor10:03
Copper Shields10:06
Heavy CavalryPre-queued · 11:25
Medium Archers15:49
Bronze Weapons16:19
Bronze ArmorPre-queued · 16:20
BallisticsPre-queued · 16:20
Bronze ShieldsPre-queued · 16:22
Champion Cavalry17:38
Heavy Archers19:08
Medium Infantry19:10
Iron Weapons19:52
Iron ShieldsPre-queued · 19:54
Shaft Mine20:41
Bow Saw20:43
Heavy Infantry21:03
Champion InfantryPre-queued · 22:28
Champion Archers23:54
Iron Armor28:17
Buildings 13 types
Farm110
House46
Storehouse11
Military Academy7
Stable7
Wall7
Fortress4
Town Center3
Archery Range2
Granary2
Armory1
Market1
Temple1
God powers 6 invoked
Cease Fire2
Bronze1
Lure1
Plenty Vault1
Titan Gate1

MeNoNZin_

Army · 320

Units

Hirdman83
Hersir75
Jarl34
Fenris Wolf Brood31
Huskarl24
Ballista18
Raiding Cavalry17
Throwing Axeman16
Battle Boar8
Godi6
Troll5
Berserk3

Technologies19 researched

Husbandry6:15
Pickaxe8:06
Hand Axe11:32
Medium Cavalry12:43
Medium Infantry13:52
Shaft Mine15:08
Plow15:26
Copper Armor16:05
Bow Saw16:33
Copper Weapons16:58
Heavy Infantry17:39
Copper Shields17:58
Bronze Armor19:28
Bronze Weapons20:46
Bronze Shields21:20
Heavy Cavalry21:30
Iron Weapons21:52
Iron Shields25:19
Iron Armor26:53
Buildings 11 types
Wall42
Farm31
House16
Ox Cart Building8
Longhouse7
Great Hall5
Hill Fort3
Temple3
Town Center3
Armory1
Market1
God powers 4 invoked
Fimbulwinter1
Flaming Weapons1
Healing Spring1
Spy1