Advanced match analysis
loloelzozo vs MeNoNZin_
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 12947
- Duration
- 31:10
- Patch
- 19.17020
- Played
- · 10 hours ago
Winner
loloelzozo
Poseidon · Elo 1210 +16
31:10
Match length
Defeated
MeNoNZin_
Loki · Elo 1176 -16
54.9% win probability
Pre-match · loloelzozo favored
win probability 45.1%
Key momentsIn match order
loloelzozo
Poseidon · Blue- EAPM
- 60.9
- Favorite unit
- Prodromos 107 fielded
- Largest army
- 426
- First expansion
- 8:08
Age path
HermesClassical · Est. start 2:46
DionysusHeroic · Research start 8:53
HephaestusMythic · Est. start 14:46
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling7 wall build events
Market economy3,900 total resource volume
Large army production426 military units
No post-game awards
MeNoNZin_
Loki · Red- EAPM
- 56.3
- Favorite unit
- Hirdman 83 fielded
- Largest army
- 320
- First expansion
- 11:27
Age path
ForsetiClassical · Research start 3:31
BragiHeroic · Research start 8:49
TyrMythic · Research start 15:36
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling42 wall build events
Market economy16,600 total resource volume
Large army production320 military units
No post-game awards
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
loloelzozoMeNoNZin_
Combat and army
loloelzozoMeNoNZin_
426
Largest army
320
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 20,500 total volume›
loloelzozo
Bought
No buys
Sold
Total player market volume3,900
MeNoNZin_
Bought
Sold
Total player market volume16,600
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.