Advanced match analysis
GustavinhoJR#816 vs yfelous
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 24767
- Duration
- 25:45
- Patch
- 19.17020
- Played
- · 10 hours ago
Winner
GustavinhoJR#816
Amaterasu · Elo 871 +17
25:45
Match length
Defeated
yfelous
Amaterasu · Elo 821 -46
57.1% win probability
Pre-match · GustavinhoJR#816 favored
win probability 42.9%
Key momentsIn match order
GustavinhoJR#816
Amaterasu · Blue- EAPM
- 21.4
- Favorite unit
- Bushi 40 fielded
- Largest army
- 146
- First expansion
- 10:18
Age path
MinakatatomiClassical · Research start 3:48
HachimanHeroic · Research start 16:58
TakemikazuchiMythic · Research start 22:26
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Large army production146 military units
No post-game awards
yfelous
Amaterasu · Red- EAPM
- 36.3
- Favorite unit
- Bushi 16 fielded
- Largest army
- 55
- First expansion
- 7:17
Age path
Ame No UzumeClassical · Est. start 3:02
HachimanHeroic · Est. start 8:07
OkuninushiMythic · Est. start 19:33
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
GustavinhoJR#816yfelous
Combat and army
GustavinhoJR#816yfelous
146
Largest army
55
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.