Replay-derived match flow, timings, and composition.

Advanced match analysis

Ok1nava vs lahfiuza

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
21691
Duration
30:20
Patch
19.17020
Played
· 19 hours ago
Elysium map preview
MapElysium
Defeated
Ok1nava Poseidon · Elo 538 -8
30:20 Match length
Winner
lahfiuza Loki · Elo 749 +8
22.9% win probability Pre-match · lahfiuza favored win probability 77.1%
Key momentsIn match order
Fastest Classical
4:30* Ok1nava Hermes · estimated
First pressure
5:07 lahfiuza Hersir trained
Armory timing
7:26 Ok1nava Armory
First extra TC
8:32 Ok1nava Town Center
Market timing
10:56 Ok1nava Market
Fastest Heroic
15:26* lahfiuza Bragi · estimated
Fortress timing
18:16 lahfiuza Hill Fort
Fastest Mythic
25:19* lahfiuza Hel · estimated

Ok1nava

Poseidon · Blue
Loss 538 -8
EAPM
61.7
Favorite unit
Hippeus
256 fielded
Total score
25,767
Military score
6,925
Economic score
14,988
Kills score
3,854
Units killed
124
Units lost
267
Buildings razed
2
Largest army
274
First expansion
8:32
Age path
HermesClassical · Research start 3:30
DionysusHeroic · Research start 16:14
ArtemisMythic · Research start 23:51
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy16,500 total resource volume
Large army production274 military units
Most Deaths

lahfiuza

Loki · Red
Win 749 +8
EAPM
25.1
Favorite unit
Berserk
68 fielded
Total score
73,550
Military score
34,460
Economic score
31,367
Kills score
7,723
Units killed
265
Units lost
123
Buildings razed
41
Largest army
218
First expansion
14:06
Age path
HeimdallClassical · Research start 5:05
BragiHeroic · Research start 14:11
HelMythic · Research start 23:19
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy1,100 total resource volume
Large army production218 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Ok1navalahfiuza
Score
Total score lahfiuza
25,76726%73,55074%
Military score lahfiuza
6,92534,46083%
Economic score lahfiuza
14,98832%31,36768%
Kills score lahfiuza
3,85433%7,72367%
Combat and army
Ok1navalahfiuza
124 Units killed 265
267 Units lost 123
2 Buildings razed 41
274 Largest army 218

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 17,600 total volume

Ok1nava

Bought

Food1,600
Wood1,000

Sold

Food3,500
Wood10,400
Total player market volume16,500

lahfiuza

Bought

No buys

Sold

Food1,100
Total player market volume1,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ok1nava

Army · 274

Units

Hippeus256
Prodromos5
Atalanta3
Hippolyta3
Petrobolos3
Theseus3
Polyphemus1

Technologies15 researched

Hand Axe5:13
Pickaxe5:14
Husbandry6:14
Medium Cavalry11:11
Copper Shields15:01
Plow15:52
Copper Weapons16:54
Copper Armor16:54
Bronze Shields17:45
Heavy Cavalry18:07
Bronze Weapons21:18
Bronze Armor21:18
Bow Saw21:36
Shaft Mine21:37
Ballistics22:13
Buildings 10 types
Stable29
Farm25
House17
Storehouse15
Granary4
Fortress3
Temple3
Town Center3
Armory1
Market1
God powers 4 invoked
Bronze1
Cease Fire1
Earthquake1
Lure1

lahfiuza

Army · 218

Units

Berserk68
Hersir38
Throwing Axeman26
Portable Ram23
Jarl15
Huskarl14
Godi13
Hirdman9
Fire Giant5
Ballista3
Battle Boar3
Einheri1

Technologies23 researched

Pickaxe1:04
Husbandry4:36
Hand Axe5:44
Plow6:24
Medium Infantry10:17
Copper Weapons11:15
Copper Armor11:16
Copper Shields11:17
Ballistics11:41
Crenellations15:52
Shaft Mine15:57
Bow Saw15:58
Medium Cavalry18:56
Heavy Cavalry20:18
Bronze Weapons20:59
Bronze Armor21:00
Bronze Shields22:03
Heavy Infantry22:28
Champion Infantry25:01
Iron Weapons25:04
Iron Armor25:04
Iron Shields25:05
Champion Cavalry28:19
Buildings 11 types
Farm24
House16
Sentry Tower7
Ox Cart Building5
Hill Fort4
Longhouse4
Great Hall3
Temple3
Town Center3
Armory1
Market1
God powers 5 invoked
Flaming Weapons1
Nidhogg1
Spy1
Titan Gate1
Undermine1