Replay-derived match flow, timings, and composition.

Advanced match analysis

ICe vs LokiYan

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
15034
Duration
22:22
Patch
19.17020
Played
· 19 hours ago
Alfheim map preview
MapAlfheim
Winner
ICe Hades · Elo 1185 +15
22:22 Match length
Defeated
LokiYan Thor · Elo 1133 -15
57.4% win probability Pre-match · ICe favored win probability 42.6%
Key momentsIn match order
First pressure
3:36 LokiYan Hersir trained
Fastest Classical
4:13* ICe Athena · estimated
Armory timing
5:14 LokiYan Dwarven Armory
Market timing
10:40 ICe Market
Fastest Heroic
11:49* ICe Aphrodite · estimated
First extra TC
13:54 LokiYan Town Center
Fortress timing
14:50 ICe Fortress

ICe

Hades · Grey
Win 1185 +15
EAPM
44.7
Favorite unit
Toxotes
57 fielded
Total score
32,105
Military score
12,989
Economic score
15,395
Kills score
3,763
Units killed
128
Units lost
92
Buildings razed
32
Largest army
146
First expansion
16:27
Age path
AthenaClassical · Research start 3:13
AphroditeHeroic · Est. start 10:34
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Market economy2,000 total resource volume
Large army production146 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

LokiYan

Thor · Red
Loss 1133 -15
EAPM
28.4
Favorite unit
Throwing Axeman
30 fielded
Total score
20,602
Military score
6,234
Economic score
11,815
Kills score
2,553
Units killed
93
Units lost
129
Buildings razed
0
Largest army
139
First expansion
13:54
Age path
FreyjaClassical · Est. start 3:40
BragiHeroic · Est. start 15:48
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling13 wall build events
Market economy300 total resource volume
Large army production139 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

ICeLokiYan
Score
Total score ICe
32,10561%20,60239%
Military score ICe
12,98968%6,23432%
Economic score ICe
15,39557%11,81543%
Kills score ICe
3,76360%2,55340%
Combat and army
ICeLokiYan
128 Units killed 93
92 Units lost 129
32 Buildings razed 0
146 Largest army 139

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,300 total volume

ICe

Bought

Food700
Wood1,100

Sold

Wood200
Total player market volume2,000

LokiYan

Bought

Food300

Sold

No sells

Total player market volume300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ICe

Army · 146

Units

Toxotes57
Hippeus53
Prodromos17
Peltast10
Petrobolos4
Achilles2
Ajax2
Chiron1

Technologies10 researched · 7 pre-queued

Hand Axe6:15
PickaxePre-queued · 6:17
Medium Cavalry7:57
Medium ArchersPre-queued · 8:23
Copper Armor11:22
Husbandry11:24
Copper Weapons11:58
Shaft Mine12:15
Heavy Archers14:21
Heavy CavalryPre-queued · 14:23
Copper Shields15:22
Bow SawPre-queued · 16:30
Ballistics17:37
Plow19:09
Bronze WeaponsPre-queued · 20:41
Bronze ArmorPre-queued · 20:41
Bronze ShieldsPre-queued · 20:41
Buildings 12 types
Farm22
House21
Storehouse8
Granary6
Military Academy5
Stable3
Archery Range2
Town Center2
Armory1
Fortress1
Market1
Temple1
God powers 4 invoked
Curse3
Restoration1

LokiYan

Army · 139

Units

Throwing Axeman30
Raiding Cavalry26
Hersir24
Godi20
Berserk15
Hirdman15
Valkyrie9

Technologies7 researched · 3 pre-queued

Copper Weapons5:54
Ballistics7:04
Copper Shields7:06
Copper Armor9:18
Medium InfantryPre-queued · 9:40
Pickaxe11:44
Bronze ShieldsPre-queued · 11:59
Bronze Weapons13:27
Hand AxePre-queued · 14:08
Iron Shields16:48
Buildings 10 types
House32
Farm19
Wall13
Longhouse5
Great Hall4
Ox Cart Building3
Dwarven Armory2
Market1
Temple1
Town Center1
God powers 1 invoked
Forest Fire1