Advanced match analysis
ICe vs LokiYan
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 15034
- Duration
- 22:22
- Patch
- 19.17020
- Played
- · 19 hours ago
Winner
ICe
Hades · Elo 1185 +15
22:22
Match length
Defeated
LokiYan
Thor · Elo 1133 -15
57.4% win probability
Pre-match · ICe favored
win probability 42.6%
Key momentsIn match order
ICe
Hades · Grey- EAPM
- 44.7
- Favorite unit
- Toxotes 57 fielded
- Total score
- 32,105
- Military score
- 12,989
- Economic score
- 15,395
- Kills score
- 3,763
- Units killed
- 128
- Units lost
- 92
- Buildings razed
- 32
- Largest army
- 146
- First expansion
- 16:27
Age path
AthenaClassical · Research start 3:13
AphroditeHeroic · Est. start 10:34
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Market economy2,000 total resource volume
Large army production146 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
LokiYan
Thor · Red- EAPM
- 28.4
- Favorite unit
- Throwing Axeman 30 fielded
- Total score
- 20,602
- Military score
- 6,234
- Economic score
- 11,815
- Kills score
- 2,553
- Units killed
- 93
- Units lost
- 129
- Buildings razed
- 0
- Largest army
- 139
- First expansion
- 13:54
Age path
FreyjaClassical · Est. start 3:40
BragiHeroic · Est. start 15:48
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling13 wall build events
Market economy300 total resource volume
Large army production139 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
ICeLokiYan
Score
Combat and army
ICeLokiYan
128
Units killed
93
92
Units lost
129
32
Buildings razed
0
146
Largest army
139
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,300 total volume›
ICe
Bought
Sold
Total player market volume2,000
LokiYan
Bought
Sold
No sells
Total player market volume300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.