Advanced match analysis
Allornothing + [DUWA] Mr_Bowy_NL + tw.tv/ognennyj vs CodiFly + Weramajstor + Chaya
- Queue
- Ranked 3v3 Supremacy
- Map
- Mirage
- Map Seed
- 27334
- Duration
- 16:16
- Patch
- 19.17020
- Played
- · 19 hours ago
Victory
Team Elo 1576
Allornothing
Set · Elo 1453 +7
[DUWA] Mr_Bowy_NL
Freyr · Elo 1593 +4
tw.tv/ognennyj
Isis · Elo 1683 +3
16:16
Match length
Defeat
Team Elo 1262
CodiFly
Gaia · Elo 1282 -5
Weramajstor
Thor · Elo 1313 -6
Chaya
Hades · Elo 1191 -3
85.9% win probability
Pre-match · Allornothing + [DUWA] Mr_Bowy_NL + tw.tv/ognennyj favored
win probability 14.1%
Key momentsIn match order
Allornothing
Set · Blue · Team 1- EAPM
- 30.7
- Favorite unit
- Chariot Archer 22 fielded
- Total score
- 26,909
- Military score
- 10,230
- Economic score
- 14,946
- Kills score
- 1,745
- Units killed
- 39
- Units lost
- 56
- Buildings razed
- 16
- Largest army
- 51
- First expansion
- —
Age path
AnubisClassical · Est. start 4:37
SekhmetHeroic · Research start 6:45
ThothMythic · Est. start 9:25
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast MythicMythic completed by 12:00.
Water BoomExisting water-opening timing signal.
Water commitment2 dock build events
Market economy500 total resource volume
No post-game awards
CodiFly
Gaia · Red · Team 2- EAPM
- 40.2
- Favorite unit
- Fanatic 73 fielded
- Total score
- 25,885
- Military score
- 11,050
- Economic score
- 13,840
- Kills score
- 995
- Units killed
- 45
- Units lost
- 81
- Buildings razed
- 5
- Largest army
- 111
- First expansion
- 14:29
Age path
LetoClassical · Research start 5:38
RheiaHeroic · Research start 7:13
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Water commitment4 dock build events
Large army production111 military units
Most Deaths
[DUWA] Mr_Bowy_NL
Freyr · Yellow · Team 1- EAPM
- 35.0
- Favorite unit
- Throwing Axeman 45 fielded
- Total score
- 38,508
- Military score
- 18,792
- Economic score
- 17,108
- Kills score
- 2,672
- Units killed
- 83
- Units lost
- 15
- Buildings razed
- 9
- Largest army
- 104
- First expansion
- 8:03
Age path
UllrClassical · Research start 5:04
AegirHeroic · Est. start 7:47
VidarMythic · Est. start 13:42
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Heavy walling9 wall build events
Water commitment2 dock build events
Large army production104 military units
Largest Army
Most Kills
Weramajstor
Thor · Green · Team 2- EAPM
- 31.3
- Favorite unit
- Berserk 13 fielded
- Total score
- 13,810
- Military score
- 4,257
- Economic score
- 9,011
- Kills score
- 542
- Units killed
- 15
- Units lost
- 57
- Buildings razed
- 1
- Largest army
- 60
- First expansion
- —
Age path
FreyjaClassical · Research start 3:09
SkadiHeroic · Research start 9:25
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
tw.tv/ognennyj
Isis · Cyan · Team 1- EAPM
- 55.1
- Favorite unit
- Axeman 32 fielded
- Total score
- 44,759
- Military score
- 17,522
- Economic score
- 25,231
- Kills score
- 2,006
- Units killed
- 64
- Units lost
- 41
- Buildings razed
- 2
- Largest army
- 47
- First expansion
- 5:30
Age path
AnubisClassical · Research start 4:12
NephthysHeroic · Research start 7:33
ThothMythic · Est. start 9:58
Opening read
Fast MythicMythic completed by 12:00.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Heavy walling6 wall build events
Water commitment5 dock build events
Highest Score
Most Improvements
Most Resources
Chaya
Hades · Pink · Team 2- EAPM
- 26.1
- Favorite unit
- Toxotes 16 fielded
- Total score
- 17,956
- Military score
- 7,751
- Economic score
- 9,369
- Kills score
- 891
- Units killed
- 40
- Units lost
- 42
- Buildings razed
- 0
- Largest army
- 40
- First expansion
- 7:08
Age path
AthenaClassical · Est. start 5:54
ApolloHeroic · Est. start 11:14
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment6 dock build events
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
AllornothingCodiFly[DUWA] Mr_Bowy_NLWeramajstortw.tv/ognennyjChaya
Score composition
MilitaryEconomyKills score
Allornothing
26,909
CodiFly
25,885
[DUWA] Mr_Bowy_NL
38,508
Weramajstor
13,810
tw.tv/ognennyj
44,759
Chaya
17,956
Units killed vs lost
KilledLost
Allornothing
39 / 56
CodiFly
45 / 81
[DUWA] Mr_Bowy_NL
83 / 15
Weramajstor
15 / 57
tw.tv/ognennyj
64 / 41
Chaya
40 / 42
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 500 total volume›
Allornothing
Bought
Sold
Total player market volume500
CodiFly
Bought
No buys
Sold
No sells
Total player market volume0
[DUWA] Mr_Bowy_NL
Bought
No buys
Sold
No sells
Total player market volume0
Weramajstor
Bought
No buys
Sold
No sells
Total player market volume0
tw.tv/ognennyj
Bought
No buys
Sold
No sells
Total player market volume0
Chaya
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.