Replay-derived match flow, timings, and composition.

Advanced match analysis

Sudsebas vs toulouse

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
4884
Duration
25:55
Patch
19.17020
Played
· 9 hours ago
Alfheim map preview
MapAlfheim
Winner
Sudsebas Gaia · Elo 1067 +11
25:55 Match length
Defeated
toulouse Oranos · Elo 933 -11
68.4% win probability Pre-match · Sudsebas favored win probability 31.6%
Key momentsIn match order
Fastest Classical
4:32* toulouse Oceanus · estimated
First extra TC
5:10 Sudsebas Town Center
First pressure
5:25 toulouse Military Barracks
Armory timing
6:09 toulouse Armory
Fastest Heroic
10:55* Sudsebas Theia · estimated
Fortress timing
11:11 Sudsebas Palace
Market timing
19:34 Sudsebas Market
Fastest Mythic
23:57* toulouse Hekate · estimated

Sudsebas

Gaia · Blue
Win 1067 +11
EAPM
14.8
Favorite unit
Dryad
11 fielded
Largest army
12
First expansion
5:10
Age path
OceanusClassical · Research start 3:37
TheiaHeroic · Research start 9:40
AtlasMythic · Research start 22:26
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
No post-game awards

toulouse

Oranos · Red
Loss 933 -11
EAPM
18.4
Favorite unit
Caladria
9 fielded
Largest army
13
First expansion
9:41
Age path
OceanusClassical · Research start 3:32
HyperionHeroic · Research start 10:02
HekateMythic · Research start 21:57
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sudsebas

Army · 12

Units

Dryad11
Oracle1
Buildings 10 types
Farm20
Manor9
Military Barracks8
Palace4
Sentry Tower4
Town Center3
Market2
Temple2
Armory1
Economic Guild1
God powers 8 invoked
Gaia Forest3
Carnivora2
Hesperides Tree2
Implode1

toulouse

Army · 13

Units

Caladria9
Oracle4
Buildings 10 types
Farm21
Sentry Tower9
Manor8
Palace8
Military Barracks6
Town Center2
Armory1
Counter Barracks1
Economic Guild1
Temple1
God powers 4 invoked
Carnivora1
Chaos1
Shockwave1
Tartarian Gate1