Advanced match analysis
ImmorTaLiT vs IAmRevan_
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 5625
- Duration
- 14:47
- Patch
- 19.17020
- Played
- · 9 hours ago
Defeated
ImmorTaLiT
Loki · Elo 1769 -16
14:47
Match length
Winner
IAmRevan_
Quetzalcoatl · Elo 1807 +16
44.6% win probability
Pre-match · IAmRevan_ favored
win probability 55.4%
Key momentsIn match order
ImmorTaLiT
Loki · Blue- EAPM
- 49.1
- Favorite unit
- Throwing Axeman 20 fielded
- Largest army
- 64
- First expansion
- —
Age path
HeimdallClassical · Research start 3:48
BragiHeroic · Research start 12:16
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling22 wall build events
Market economy600 total resource volume
No post-game awards
IAmRevan_
Quetzalcoatl · Red- EAPM
- 61.8
- Favorite unit
- Eagle Warrior 33 fielded
- Largest army
- 61
- First expansion
- —
Age path
PatecatlClassical · Research start 3:24
CoatlicueHeroic · Est. start 8:32
MythicNot reached
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 600 total volume›
ImmorTaLiT
Bought
Sold
No sells
Total player market volume600
IAmRevan_
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.