Advanced match analysis
Godless vs Tim10121999
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 31766
- Duration
- 20:32
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
Godless
Zeus · Elo 888 -12
20:32
Match length
Winner
Tim10121999
Gaia · Elo 993 +12
35.3% win probability
Pre-match · Tim10121999 favored
win probability 64.7%
Key momentsIn match order
Godless
Zeus · Blue- EAPM
- 26.2
- Favorite unit
- Toxotes 15 fielded
- Largest army
- 47
- First expansion
- 11:09
Age path
AthenaClassical · Research start 4:53
ApolloHeroic · Research start 14:47
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy900 total resource volume
No post-game awards
Tim10121999
Gaia · Red- EAPM
- 33.5
- Favorite unit
- Contarius 20 fielded
- Largest army
- 77
- First expansion
- 5:34
Age path
OceanusClassical · Est. start 3:52
TheiaHeroic · Est. start 11:15
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling10 wall build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 900 total volume›
Godless
Bought
No buys
Sold
Total player market volume900
Tim10121999
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.