Advanced match analysis
CordialVase9117 vs Slasher3319
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 24741
- Duration
- 30:20
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
CordialVase9117
Hades · Elo 519 -26
30:20
Match length
Winner
Slasher3319
Thor · Elo 591 +15
39.8% win probability
Pre-match · Slasher3319 favored
win probability 60.2%
Key momentsIn match order
CordialVase9117
Hades · Blue- EAPM
- 11.4
- Favorite unit
- Toxotes 52 fielded
- Largest army
- 91
- First expansion
- 20:19
Age path
AresClassical · Research start 4:36
ApolloHeroic · Research start 11:01
ArtemisMythic · Research start 27:05
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Large army production91 military units
No post-game awards
Slasher3319
Thor · Red- EAPM
- 22.8
- Favorite unit
- Hersir 10 fielded
- Largest army
- 49
- First expansion
- 11:46
Age path
FreyjaClassical · Research start 4:34
BragiHeroic · Research start 13:13
BaldrMythic · Research start 20:13
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.