Replay-derived match flow, timings, and composition.

Advanced match analysis

xMr_Sleepy_ vs JP0

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
10806
Duration
45:12
Patch
19.17020
Played
· 8 hours ago
Ghost Lake map preview
MapGhost Lake
Defeated
xMr_Sleepy_ Freyr · Elo 999 -15
45:12 Match length
Winner
JP0 Hades · Elo 1056 +15
41.9% win probability Pre-match · JP0 favored win probability 58.1%
Key momentsIn match order
Fastest Classical
3:27* JP0 Ares · estimated
First pressure
3:37 xMr_Sleepy_ Hersir trained
First extra TC
6:47 JP0 Town Center
Armory timing
6:57 xMr_Sleepy_ Armory
Fastest Heroic
11:45* JP0 Aphrodite · estimated
Market timing
14:18 JP0 Market
Fortress timing
16:36 JP0 Fortress
Fastest Mythic
19:36* JP0 Hephaestus · estimated

xMr_Sleepy_

Freyr · Blue
Loss 999 -15
EAPM
34.9
Favorite unit
Berserk
161 fielded
Largest army
874
First expansion
8:15
Age path
UllrClassical · Research start 3:24
BragiHeroic · Research start 11:50
HelMythic · Research start 22:24
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling38 wall build events
Large army production874 military units
No post-game awards

JP0

Hades · Red
Win 1056 +15
EAPM
39.0
Favorite unit
Toxotes
206 fielded
Largest army
730
First expansion
6:47
Age path
AresClassical · Est. start 2:27
AphroditeHeroic · Est. start 10:30
HephaestusMythic · Est. start 17:36
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling13 wall build events
Market economy9,200 total resource volume
Large army production730 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 9,200 total volume

xMr_Sleepy_

Bought

No buys

Sold

No sells

Total player market volume0

JP0

Bought

Food800
Wood200

Sold

Food4,000
Wood4,200
Total player market volume9,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

xMr_Sleepy_

Army · 874

Units

Berserk161
Hersir145
Throwing Axeman122
Hirdman88
Raiding Cavalry88
Godi72
Jarl63
Portable Ram51
Huskarl44
Draugr30
Fire Giant6
Mountain Giant4
Buildings 11 types
Wall38
Farm33
House17
Hill Fort7
Great Hall6
Longhouse5
Ox Cart Building5
Town Center4
Market3
Armory2
Temple2
God powers 6 invoked
Flaming Weapons3
Asgardian Bastion1
Gullinbursti1
Nidhogg1

JP0

Army · 730

Units

Toxotes206
Hoplite154
Hypaspist82
Peltast59
Hippeus54
Gastraphetoros40
Prodromos40
Colossus24
Ajax16
Achilles12
Petrobolos12
Chiron9
Perseus9
Nemean Lion7
Cyclops4
Helepolis2
Buildings 15 types
Farm33
House31
Archery Range18
Military Academy16
Storehouse15
Wall13
Sentry Tower12
Fortress9
Granary8
Stable7
Town Center5
Temple3
Market2
Armory1
Wonder1
God powers 7 invoked
Pestilence3
Curse1
Plenty Vault1
Sentinel1
Titan Gate1