Advanced match analysis
CAT vs megaiks
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 24554
- Duration
- 13:30
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
CAT
Odin · Elo 926 -19
13:30
Match length
Winner
megaiks
Zeus · Elo 899 +19
53.9% win probability
Pre-match · CAT favored · Upset
win probability 46.1%
Key momentsIn match order
CAT
Odin · Blue- EAPM
- 23.1
- Favorite unit
- Hersir 14 fielded
- Largest army
- 24
- First expansion
- 6:27
Age path
HeimdallClassical · Research start 3:33
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
megaiks
Zeus · Red- EAPM
- 37.2
- Favorite unit
- Hoplite 32 fielded
- Largest army
- 41
- First expansion
- —
Age path
AthenaClassical · Research start 3:05
DionysusHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
CAT
Army · 24Units
Buildings ›7 types
God powers ›1 invoked
megaiks
Army · 41Units
Buildings ›7 types
God powers ›None invoked
No god powers recorded.