Advanced match analysis
Snowledge vs バウニック
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 12070
- Duration
- 19:51
- Patch
- 19.17020
- Played
- · 8 hours ago
Winner
Snowledge
Gaia · Elo 1816 +11
19:51
Match length
Defeated
バウニック
Freyr · Elo 1670 -11
69.9% win probability
Pre-match · Snowledge favored
win probability 30.1%
Key momentsIn match order
Snowledge
Gaia · Blue- EAPM
- 57.4
- Favorite unit
- Murmillo 28 fielded
- Largest army
- 172
- First expansion
- 3:58
Age path
LetoClassical · Est. start 3:16
RheiaHeroic · Est. start 13:31
AtlasMythic · Est. start 16:51
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling26 wall build events
Market economy2,200 total resource volume
Large army production172 military units
No post-game awards
バウニック
Freyr · Red- EAPM
- 83.5
- Favorite unit
- Throwing Axeman 63 fielded
- Largest army
- 225
- First expansion
- 7:52
Age path
UllrClassical · Research start 3:34
AegirHeroic · Est. start 11:15
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling10 wall build events
Market economy1,900 total resource volume
Large army production225 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,100 total volume›
Snowledge
Bought
Sold
Total player market volume2,200
バウニック
Bought
Sold
Total player market volume1,900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.