Replay-derived match flow, timings, and composition.

Advanced match analysis

Snowledge vs バウニック

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
12070
Duration
19:51
Patch
19.17020
Played
· 8 hours ago
Yellow River map preview
MapYellow River
Winner
Snowledge Gaia · Elo 1816 +11
19:51 Match length
Defeated
バウニック Freyr · Elo 1670 -11
69.9% win probability Pre-match · Snowledge favored win probability 30.1%
Key momentsIn match order
First extra TC
3:58 Snowledge Town Center
First pressure
4:02 バウニック Hersir trained
Fastest Classical
4:16* Snowledge Leto · estimated
Armory timing
9:12 Snowledge Armory
Market timing
9:45 バウニック Market
Fastest Heroic
12:30* バウニック Aegir · estimated
Fortress timing
15:02 Snowledge Palace
Fastest Mythic
18:51* Snowledge Atlas · estimated

Snowledge

Gaia · Blue
Win 1816 +11
EAPM
57.4
Favorite unit
Murmillo
28 fielded
Largest army
172
First expansion
3:58
Age path
LetoClassical · Est. start 3:16
RheiaHeroic · Est. start 13:31
AtlasMythic · Est. start 16:51
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling26 wall build events
Market economy2,200 total resource volume
Large army production172 military units
No post-game awards

バウニック

Freyr · Red
Loss 1670 -11
EAPM
83.5
Favorite unit
Throwing Axeman
63 fielded
Largest army
225
First expansion
7:52
Age path
UllrClassical · Research start 3:34
AegirHeroic · Est. start 11:15
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling10 wall build events
Market economy1,900 total resource volume
Large army production225 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,100 total volume

Snowledge

Bought

Food1,900
Wood100

Sold

Wood200
Total player market volume2,200

バウニック

Bought

Food400

Sold

Wood1,500
Total player market volume1,900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Snowledge

Army · 172

Units

Murmillo28
Katapeltes26
Fanatic22
Turma20
Arcus18
Contarius18
Automaton15
Destroyer13
Cheiroballista7
Oracle4
Behemoth1
Buildings 11 types
Wall26
Economic Guild19
Farm16
Military Barracks12
Manor8
Counter Barracks4
Town Center3
Armory2
Palace2
Market1
Temple1
God powers 9 invoked
Spider Lair5
Gaia Forest2
Traitor2

バウニック

Army · 225

Units

Throwing Axeman63
Huskarl45
Raiding Cavalry33
Berserk29
Hersir24
Godi15
Rock Giant9
Jarl5
Draugr2
Buildings 10 types
House26
Wall10
Farm7
Ox Cart Building7
Longhouse6
Great Hall5
Hill Fort3
Town Center3
Market1
Temple1
God powers 4 invoked
Tempest2
Asgardian Bastion1
Gullinbursti1