Advanced match analysis
Catalán#8578 vs hzahr06
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 13747
- Duration
- 26:20
- Patch
- 19.17020
- Played
- · 8 hours ago
Winner
Catalán#8578
Zeus · Elo 1008 +16
26:20
Match length
Defeated
hzahr06
Kronos · Elo 979 -16
54.2% win probability
Pre-match · Catalán#8578 favored
win probability 45.8%
Key momentsIn match order
Catalán#8578
Zeus · Blue- EAPM
- 72.0
- Favorite unit
- Hypaspist 450 fielded
- Largest army
- 1,344
- First expansion
- 4:50
Age path
AthenaClassical · Research start 3:49
DionysusHeroic · Research start 10:44
HeraMythic · Research start 17:45
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling7 wall build events
Large army production1,344 military units
No post-game awards
hzahr06
Kronos · Red- EAPM
- 23.4
- Favorite unit
- Destroyer 58 fielded
- Largest army
- 153
- First expansion
- 6:10
Age path
PrometheusClassical · Research start 3:55
HyperionHeroic · Research start 11:06
AtlasMythic · Research start 20:19
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production153 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.