Advanced match analysis
Red Baron vs zero two
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 26075
- Duration
- 24:56
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
Red Baron
Kronos · Elo 1060 -18
24:56
Match length
Winner
zero two
Gaia · Elo 1053 +18
51.0% win probability
Pre-match · Red Baron favored · Upset
win probability 49.0%
Key momentsIn match order
Red Baron
Kronos · Blue- EAPM
- 38.3
- Favorite unit
- Fanatic 34 fielded
- Largest army
- 176
- First expansion
- 14:11
Age path
LetoClassical · Est. start 4:17
RheiaHeroic · Est. start 9:49
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom5 expansion build events
Water commitment6 dock build events
Large army production176 military units
No post-game awards
zero two
Gaia · Red- EAPM
- 52.1
- Favorite unit
- Dryad 56 fielded
- Largest army
- 195
- First expansion
- 14:52
Age path
OceanusClassical · Research start 4:31
TheiaHeroic · Research start 10:33
AtlasMythic · Research start 16:41
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment6 dock build events
Large army production195 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.