Advanced match analysis
Tom Marvolo Riddle + Ga4rA~ I feel good + memberof72 vs Snowflakes + Matt + vongola__primo1
- Queue
- Ranked 3v3 Supremacy
- Map
- Nile Shallows
- Map Seed
- 9409
- Duration
- 14:33
- Patch
- 19.17020
- Played
- · 8 hours ago
Victory
Team Elo 1419
Tom Marvolo Riddle
Poseidon · Elo 1704 +1
Ga4rA~ I feel good
Zeus · Elo 1255 +8
memberof72
Poseidon · Elo 1297 +7
14:33
Match length
Defeat
Team Elo 1084
Snowflakes
Set · Elo 1168 -8
Matt
Freyr · Elo 1048 -5
vongola__primo1
Oranos · Elo 1035 -3
87.3% win probability
Pre-match · Tom Marvolo Riddle + Ga4rA~ I feel good + memberof72 favored
win probability 12.7%
Key momentsIn match order
Tom Marvolo Riddle
Poseidon · Blue · Team 1- EAPM
- 75.4
- Favorite unit
- Hippeus 49 fielded
- Largest army
- 61
- First expansion
- —
Age path
HermesClassical · Est. start 2:56
DionysusHeroic · Est. start 11:31
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Market economy500 total resource volume
No post-game awards
Snowflakes
Set · Red · Team 2- EAPM
- 47.4
- Favorite unit
- Spearman 19 fielded
- Largest army
- 20
- First expansion
- 6:26
Age path
AnubisClassical · Est. start 4:05
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
No post-game awards
Ga4rA~ I feel good
Zeus · Yellow · Team 1- EAPM
- 34.5
- Favorite unit
- Hoplite 27 fielded
- Largest army
- 47
- First expansion
- 5:20
Age path
AthenaClassical · Research start 3:10
DionysusHeroic · Research start 10:29
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Matt
Freyr · Green · Team 2- EAPM
- 23.7
- Favorite unit
- Throwing Axeman 8 fielded
- Largest army
- 25
- First expansion
- 7:16
Age path
FreyjaClassical · Est. start 3:53
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling6 wall build events
No post-game awards
memberof72
Poseidon · Cyan · Team 1- EAPM
- 23.2
- Favorite unit
- Hippeus 16 fielded
- Largest army
- 21
- First expansion
- 7:07
Age path
HermesClassical · Research start 3:06
DionysusHeroic · Research start 11:10
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
vongola__primo1
Oranos · Pink · Team 2- EAPM
- 34.3
- Favorite unit
- Murmillo 41 fielded
- Largest army
- 47
- First expansion
- 10:08
Age path
OceanusClassical · Research start 3:38
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 500 total volume›
Tom Marvolo Riddle
Bought
No buys
Sold
Total player market volume500
Snowflakes
Bought
No buys
Sold
No sells
Total player market volume0
Ga4rA~ I feel good
Bought
No buys
Sold
No sells
Total player market volume0
Matt
Bought
No buys
Sold
No sells
Total player market volume0
memberof72
Bought
No buys
Sold
No sells
Total player market volume0
vongola__primo1
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Tom Marvolo Riddle
Army · 61Units
Buildings ›7 types
God powers ›1 invoked
Snowflakes
Army · 20Units
Buildings ›11 types
God powers ›2 invoked
Ga4rA~ I feel good
Army · 47Units
Buildings ›7 types
God powers ›1 invoked
Matt
Army · 25Units
Buildings ›9 types
God powers ›1 invoked
memberof72
Army · 21Units
Buildings ›8 types
God powers ›None invoked
No god powers recorded.