Replay-derived match flow, timings, and composition.

Advanced match analysis

ChasingTheSun vs LisaTeachMeJapaneseはい

Queue
Ranked 1v1 Supremacy
Map
Steppe
Map Seed
7922
Duration
16:31
Patch
19.17020
Played
· 19 hours ago
Steppe map preview
MapSteppe
Defeated
ChasingTheSun Amaterasu · Elo 2012 -20
16:31 Match length
Winner
LisaTeachMeJapaneseはい Susanoo · Elo 1958 +20
57.7% win probability Pre-match · ChasingTheSun favored · Upset win probability 42.3%
Key momentsIn match order
Fastest Classical
3:38* ChasingTheSun Minakatatomi · estimated
First pressure
4:18 LisaTeachMeJapaneseはい Stable Japanese
Armory timing
5:09 ChasingTheSun Armory
Fastest Heroic
7:54* ChasingTheSun Hachiman · estimated
Market timing
11:01 LisaTeachMeJapaneseはい Market

ChasingTheSun

Amaterasu · Blue
Loss 2012 -20
EAPM
75.6
Favorite unit
Yari Spearman
118 fielded
Total score
17,144
Military score
6,957
Economic score
8,653
Kills score
1,534
Units killed
67
Units lost
96
Buildings razed
0
Largest army
146
First expansion
—
Age path
MinakatatomiClassical · Research start 2:38
HachimanHeroic · Est. start 6:39
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling9 wall build events
Large army production146 military units
Most Deaths

LisaTeachMeJapaneseはい

Susanoo · Red
Win 1958 +20
EAPM
99.2
Favorite unit
Naginata Rider
78 fielded
Total score
21,357
Military score
11,811
Economic score
6,770
Kills score
2,821
Units killed
97
Units lost
65
Buildings razed
2
Largest army
143
First expansion
—
Age path
Inari OkamiClassical · Research start 3:13
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy900 total resource volume
Large army production143 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

ChasingTheSunLisaTeachMeJapaneseはい
Score
Total score LisaTeachMeJapaneseはい
17,14445%21,35755%
Military score LisaTeachMeJapaneseはい
6,95737%11,81163%
Economic score ChasingTheSun
8,65356%6,77044%
Kills score LisaTeachMeJapaneseはい
1,53435%2,82165%
Combat and army
ChasingTheSunLisaTeachMeJapaneseはい
67 Units killed 97
96 Units lost 65
0 Buildings razed 2
146 Largest army 143

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 900 total volume

ChasingTheSun

Bought

No buys

Sold

No sells

Total player market volume0

LisaTeachMeJapaneseはい

Bought

No buys

Sold

Wood900
Total player market volume900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ChasingTheSun

Army · 146

Units

Yari Spearman118
Naginata Rider16
Samurai4
Daimyo3
Onna Musha3
Yumi Horse Archer2

Technologies3 researched · 6 pre-queued

Hand AxePre-queued · 6:41
PickaxePre-queued · 6:42
HusbandryPre-queued · 6:43
Copper Weapons11:42
Copper Shields12:12
Copper ArmorPre-queued · 14:25
Shaft Mine15:11
PlowPre-queued · 15:33
Bronze WeaponsPre-queued · 15:54
Buildings 12 types
House13
Farm9
Wall9
Shrine Japanese5
Watermill4
Guardhouse3
Stable Japanese3
Dojo2
Mining Camp Japanese2
Armory1
Market1
Temple1
God powers 6 invoked
Solar Shield3
Shogun2
Shrine Of The Hunt1

LisaTeachMeJapaneseはい

Army · 143

Units

Naginata Rider78
Yumi Archer31
Kitsune29
Jorogumo3
Bushi2

Technologies0 researched · 10 pre-queued

PickaxePre-queued · 6:11
HusbandryPre-queued · 6:12
Shaft MinePre-queued · 8:42
Hand AxePre-queued · 10:10
Copper WeaponsPre-queued · 10:11
Copper ArmorPre-queued · 10:11
Copper ShieldsPre-queued · 12:00
Bronze WeaponsPre-queued · 12:01
Bronze ShieldsPre-queued · 13:58
PlowPre-queued · 14:11
Buildings 10 types
House19
Watermill11
Shrine Japanese5
Farm4
Stable Japanese3
Guardhouse2
Mining Camp Japanese2
Armory1
Market1
Temple1
God powers 6 invoked
Kusanagi4
Swampland2