Advanced match analysis
_PaRs + BomBacımülayim + IK1nGI vs roman.aldo10 + Pikachu Obeso + ItsxRayy
- Queue
- Ranked 3v3 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 26736
- Duration
- 21:59
- Patch
- 19.17020
- Played
- · 19 hours ago
Victory
Team Elo 1433
_PaRs
Poseidon · Elo 1482 +12
BomBacımülayim
Odin · Elo 1334 +18
IK1nGI
Poseidon · Elo 1482 +12
21:59
Match length
Defeat
Team Elo 1361
roman.aldo10
Set · Elo 1397 -16
Pikachu Obeso
Odin · Elo 1386 -15
ItsxRayy
Loki · Elo 1299 -11
60.2% win probability
Pre-match · _PaRs + BomBacımülayim + IK1nGI favored
win probability 39.8%
Key momentsIn match order
_PaRs
Poseidon · Blue · Team 1- EAPM
- 63.3
- Favorite unit
- Hippeus 65 fielded
- Total score
- 46,866
- Military score
- 21,652
- Economic score
- 21,616
- Kills score
- 3,598
- Units killed
- 111
- Units lost
- 119
- Buildings razed
- 7
- Largest army
- 198
- First expansion
- 4:14
Age path
HermesClassical · Est. start 3:10
DionysusHeroic · Est. start 12:20
HephaestusMythic · Est. start 17:44
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom3 expansion build events
Heavy walling15 wall build events
Market economy1,500 total resource volume
Large army production198 military units
No post-game awards
roman.aldo10
Set · Red · Team 2- EAPM
- 42.7
- Favorite unit
- Spearman 106 fielded
- Total score
- 29,224
- Military score
- 9,860
- Economic score
- 16,823
- Kills score
- 2,541
- Units killed
- 89
- Units lost
- 195
- Buildings razed
- 0
- Largest army
- 153
- First expansion
- 5:20
Age path
PtahClassical · Research start 3:36
NephthysHeroic · Research start 16:38
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling37 wall build events
Market economy400 total resource volume
Large army production153 military units
No post-game awards
BomBacımülayim
Odin · Yellow · Team 1- EAPM
- 59.8
- Favorite unit
- Throwing Axeman 115 fielded
- Total score
- 53,452
- Military score
- 22,911
- Economic score
- 24,929
- Kills score
- 5,687
- Units killed
- 240
- Units lost
- 183
- Buildings razed
- 24
- Largest army
- 274
- First expansion
- 5:44
Age path
HeimdallClassical · Research start 3:36
SkadiHeroic · Research start 10:26
TyrMythic · Research start 18:19
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling34 wall build events
Market economy5,600 total resource volume
Large army production274 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Pikachu Obeso
Odin · Green · Team 2- EAPM
- 90.0
- Favorite unit
- Throwing Axeman 76 fielded
- Total score
- 27,935
- Military score
- 7,849
- Economic score
- 15,722
- Kills score
- 4,364
- Units killed
- 149
- Units lost
- 230
- Buildings razed
- 4
- Largest army
- 243
- First expansion
- 5:27
Age path
FreyjaClassical · Est. start 3:24
SkadiHeroic · Est. start 11:51
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling28 wall build events
Market economy5,800 total resource volume
Large army production243 military units
Most Deaths
IK1nGI
Poseidon · Cyan · Team 1- EAPM
- 70.8
- Favorite unit
- Hippeus 384 fielded
- Total score
- 31,804
- Military score
- 9,080
- Economic score
- 18,736
- Kills score
- 3,988
- Units killed
- 188
- Units lost
- 108
- Buildings razed
- 13
- Largest army
- 450
- First expansion
- 21:04
Age path
HermesClassical · Research start 3:58
DionysusHeroic · Est. start 13:53
HephaestusMythic · Est. start 16:14
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production450 military units
No post-game awards
ItsxRayy
Loki · Pink · Team 2- EAPM
- 45.2
- Favorite unit
- Hirdman 38 fielded
- Total score
- 31,299
- Military score
- 8,571
- Economic score
- 18,976
- Kills score
- 3,752
- Units killed
- 131
- Units lost
- 131
- Buildings razed
- 1
- Largest army
- 104
- First expansion
- 9:23
Age path
ForsetiClassical · Research start 3:17
BragiHeroic · Est. start 11:32
HelMythic · Est. start 16:38
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling27 wall build events
Market economy900 total resource volume
Large army production104 military units
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
_PaRsroman.aldo10BomBacımülayimPikachu ObesoIK1nGIItsxRayy
Score composition
MilitaryEconomyKills score
_PaRs
46,866
roman.aldo10
29,224
BomBacımülayim
53,452
Pikachu Obeso
27,935
IK1nGI
31,804
ItsxRayy
31,299
Units killed vs lost
KilledLost
_PaRs
111 / 119
roman.aldo10
89 / 195
BomBacımülayim
240 / 183
Pikachu Obeso
149 / 230
IK1nGI
188 / 108
ItsxRayy
131 / 131
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 14,200 total volume›
_PaRs
Bought
Sold
Total player market volume1,500
roman.aldo10
Bought
Sold
No sells
Total player market volume400
BomBacımülayim
Bought
No buys
Sold
Total player market volume5,600
Pikachu Obeso
Bought
Sold
Total player market volume5,800
IK1nGI
Bought
No buys
Sold
No sells
Total player market volume0
ItsxRayy
Bought
Sold
Total player market volume900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.