Replay-derived match flow, timings, and composition.

Advanced match analysis

RodriMG#9894 vs Harry1313

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
3890
Duration
15:24
Patch
19.17020
Played
· 19 hours ago
Mount Olympus map preview
MapMount Olympus
Winner
RodriMG#9894 Poseidon · Elo 1152 +19
15:24 Match length
Defeated
Harry1313 Zeus · Elo 1181 -19
45.8% win probability Pre-match · Harry1313 favored · Upset win probability 54.2%
Key momentsIn match order
Fastest Classical
3:32* RodriMG#9894 Hermes · estimated
First pressure
3:36 RodriMG#9894 Stable
First extra TC
4:57 Harry1313 Town Center
Armory timing
10:31 RodriMG#9894 Armory
Fastest Heroic
12:46* RodriMG#9894 Dionysus · estimated

RodriMG#9894

Poseidon · Blue
Win 1152 +19
EAPM
40.5
Favorite unit
Hippeus
25 fielded
Total score
20,919
Military score
6,890
Economic score
13,358
Kills score
781
Units killed
36
Units lost
17
Buildings razed
0
Largest army
48
First expansion
7:51
Age path
HermesClassical · Research start 2:32
DionysusHeroic · Research start 11:31
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score Largest Army Most Improvements Most Kills Most Resources

Harry1313

Zeus · Red
Loss 1181 -19
EAPM
32.9
Favorite unit
Hoplite
25 fielded
Total score
16,744
Military score
4,437
Economic score
11,694
Kills score
613
Units killed
17
Units lost
37
Buildings razed
0
Largest army
31
First expansion
4:57
Age path
AthenaClassical · Est. start 2:55
DionysusHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

RodriMG#9894Harry1313
Score
Total score RodriMG#9894
20,91956%16,74444%
Military score RodriMG#9894
6,89061%4,43739%
Economic score RodriMG#9894
13,35853%11,69447%
Kills score RodriMG#9894
78156%61344%
Combat and army
RodriMG#9894Harry1313
36 Units killed 17
17 Units lost 37
0 Buildings razed 0
48 Largest army 31

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

RodriMG#9894

Army · 48

Units

Hippeus25
Toxotes16
Centaur3
Atalanta2
Theseus2

Technologies7 researched

Copper Weapons11:55
Copper Armor12:19
Medium Archers12:56
Medium Cavalry12:57
Pickaxe13:14
Hand Axe13:15
Plow13:33
Buildings 9 types
Farm20
House19
Storehouse6
Granary5
Archery Range2
Stable2
Armory1
Temple1
Town Center1
God powers 2 invoked
Bronze1
Lure1

Harry1313

Army · 31

Units

Hoplite25
Minotaur3
Hippeus2
Jason1

Technologies6 researched · 3 pre-queued

Plow7:01
Husbandry11:37
Medium Infantry11:48
Pickaxe13:31
Hand Axe13:31
Copper ArmorPre-queued · 14:07
Copper WeaponsPre-queued · 14:09
Heavy InfantryPre-queued · 14:12
Medium Cavalry14:27
Buildings 10 types
Farm18
House11
Storehouse5
Granary3
Military Academy3
Wall3
Stable2
Armory1
Temple1
Town Center1
God powers 3 invoked
Bolt2
Restoration1