Replay-derived match flow, timings, and composition.

Advanced match analysis

berke_tekin2097 vs Lionized

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
25914
Duration
10:27
Patch
19.17020
Played
· 19 hours ago
Savannah map preview
MapSavannah
Defeated
berke_tekin2097 Gaia · Elo 963 -12
10:27 Match length
Winner
Lionized Poseidon · Elo 1070 +12
35.1% win probability Pre-match · Lionized favored win probability 64.9%
Key momentsIn match order
Fastest Classical
4:18* berke_tekin2097 Oceanus · estimated
First extra TC
4:31 berke_tekin2097 Town Center
First pressure
4:32 Lionized Stable

berke_tekin2097

Gaia · Blue
Loss 963 -12
EAPM
52.9
Favorite unit
Murmillo
16 fielded
Total score
9,631
Military score
1,880
Economic score
7,571
Kills score
180
Units killed
6
Units lost
16
Buildings razed
0
Largest army
22
First expansion
4:31
Age path
OceanusClassical · Research start 3:18
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Deaths

Lionized

Poseidon · Red
Win 1070 +12
EAPM
40.9
Favorite unit
Hippeus
18 fielded
Total score
11,318
Military score
4,570
Economic score
6,229
Kills score
519
Units killed
17
Units lost
6
Buildings razed
2
Largest army
22
First expansion
7:00
Age path
HermesClassical · Est. start 3:28
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

berke_tekin2097Lionized
Score
Total score Lionized
9,63146%11,31854%
Military score Lionized
1,88029%4,57071%
Economic score berke_tekin2097
7,57155%6,22945%
Kills score Lionized
18026%51974%
Combat and army
berke_tekin2097Lionized
6 Units killed 17
16 Units lost 6
0 Buildings razed 2
22 Largest army 22

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

berke_tekin2097

Army · 22

Units

Murmillo16
Katapeltes5
Turma1

Technologies2 researched

Hand Axe0:25
Pickaxe0:26
Buildings 6 types
Manor3
Counter Barracks1
Economic Guild1
Military Barracks1
Temple1
Town Center1
God powers 2 invoked
Gaia Forest2

Lionized

Army · 22

Units

Hippeus18
Centaur3
Theseus1

Technologies1 researched · 1 pre-queued

Hand Axe5:11
Medium CavalryPre-queued · 5:52
Buildings 6 types
House10
Storehouse4
Stable2
Granary1
Temple1
Town Center1
God powers 1 invoked
Lure1