Replay-derived match flow, timings, and composition.

Advanced match analysis

Lordstephan1991 vs Candyman

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
10686
Duration
19:01
Patch
19.17020
Played
· 19 hours ago
Valley Of Kings map preview
MapValley Of Kings
Defeated
Lordstephan1991 Freyr · Elo 1233 -14
19:01 Match length
Winner
Candyman Isis · Elo 1304 +14
39.9% win probability Pre-match · Candyman favored win probability 60.1%
Key momentsIn match order
First pressure
4:01 Lordstephan1991 Hersir trained
Fastest Classical
4:28* Lordstephan1991 Ullr · estimated
Armory timing
8:26 Candyman Armory
Market timing
12:45 Candyman Market
Fastest Heroic
13:47* Candyman Nephthys · estimated
Fortress timing
19:00 Candyman Migdol Stronghold

Lordstephan1991

Freyr · Blue
Loss 1233 -14
EAPM
30.4
Favorite unit
Hersir
21 fielded
Total score
13,319
Military score
2,700
Economic score
8,633
Kills score
1,986
Units killed
103
Units lost
95
Buildings razed
16
Largest army
83
First expansion
—
Age path
UllrClassical · Est. start 3:28
AegirHeroic · Est. start 13:32
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production83 military units
Most Improvements Most Kills

Candyman

Isis · Red
Win 1304 +14
EAPM
46.7
Favorite unit
Axeman
130 fielded
Total score
23,164
Military score
12,210
Economic score
7,772
Kills score
3,182
Units killed
97
Units lost
107
Buildings razed
19
Largest army
271
First expansion
—
Age path
AnubisClassical · Research start 3:36
NephthysHeroic · Research start 12:32
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy1,200 total resource volume
Large army production271 military units
Highest Score Largest Army Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Lordstephan1991Candyman
Score
Total score Candyman
13,31937%23,16463%
Military score Candyman
2,70012,21082%
Economic score Lordstephan1991
8,63353%7,77247%
Kills score Candyman
1,98638%3,18262%
Combat and army
Lordstephan1991Candyman
103 Units killed 97
95 Units lost 107
16 Buildings razed 19
83 Largest army 271

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,200 total volume

Lordstephan1991

Bought

No buys

Sold

No sells

Total player market volume0

Candyman

Bought

Wood200

Sold

Food700
Wood300
Total player market volume1,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Lordstephan1991

Army · 83

Units

Hersir21
Throwing Axeman18
Raiding Cavalry17
Huskarl14
Portable Ram5
Berserk3
Godi2
Hirdman2
Draugr1

Technologies9 researched · 1 pre-queued

Pickaxe4:09
Hand AxePre-queued · 4:11
Medium Infantry8:52
Medium Cavalry11:00
Crenellations12:28
Copper Shields12:35
Copper Armor12:36
Copper Weapons13:47
Ballistics13:48
Heavy Infantry17:08
Buildings 6 types
House15
Ox Cart Building3
Armory2
Great Hall2
Longhouse2
Temple1
God powers 4 invoked
Asgardian Bastion3
Tempest1

Candyman

Army · 271

Units

Axeman130
Spearman60
Slinger50
Siege Tower26
Anubite5

Technologies2 researched · 6 pre-queued

Pickaxe2:08
Medium Spearmen8:39
Medium SlingersPre-queued · 11:13
Medium AxemenPre-queued · 13:37
Copper WeaponsPre-queued · 13:38
Copper ArmorPre-queued · 13:39
Copper ShieldsPre-queued · 13:39
BallisticsPre-queued · 13:40
Buildings 13 types
Obelisk26
House16
Granary7
Barracks4
Mining Camp3
Armory2
Market2
Siege Works2
Lumber Camp1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 3 invoked
Ancestors1
Plague Of Serpents1
Prosperity1