Replay-derived match flow, timings, and composition.

Advanced match analysis

Aro#4146 vs ICe

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
19746
Duration
0:16
Patch
19.17020
Played
· 8 hours ago
Mirage map preview
MapMirage
Defeated
Aro#4146 Thor · Elo 1087 -13
0:16 Match length
Winner
ICe Amaterasu · Elo 1184 +13
36.4% win probability Pre-match · ICe favored win probability 63.6%

Aro#4146

Thor · Blue
Loss 1087 -13
EAPM
40.6
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read
Water commitment1 dock build events
No post-game awards

ICe

Amaterasu · Red
Win 1184 +13
EAPM
66.5
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read
Water commitment1 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aro#4146

Army · 0

Units

No military units recorded.

Buildings 1 types
Dock1
God powers None invoked

No god powers recorded.

ICe

Army · 0

Units

No military units recorded.

Buildings 3 types
Dock1
Shrine Japanese1
Watermill1
God powers None invoked

No god powers recorded.