Replay-derived match flow, timings, and composition.

Advanced match analysis

brunobrazil#9302 + Near + Tuin + Thunderson vs FailureToComply + XxmelfexX + ARMKING + lahmaarm707

Queue
Ranked 4v4 Supremacy
Map
Midgard
Map Seed
17608
Duration
17:25
Patch
19.17020
Played
· 8 hours ago
Midgard map preview
MapMidgard
Defeat Team Elo 1415
brunobrazil#9302 Oranos · Elo 1202 -9
Near Oranos · Elo 1506 -22
Tuin Zeus · Elo 1458 -20
Thunderson Hades · Elo 1495 -22
17:25 Match length
Victory Team Elo 1400
FailureToComply Freyr · Elo 1481 +14
XxmelfexX Susanoo · Elo 1330 +22
ARMKING Odin · Elo 1406 +18
lahmaarm707 Tsukuyomi · Elo 1383 +19
52.2% win probability Pre-match · brunobrazil#9302 + Near + Tuin + Thunderson favored · Upset win probability 47.8%
Key momentsIn match order
First pressure
3:47 FailureToComply Hersir trained
Fastest Classical
4:58* Thunderson Athena · estimated
Armory timing
6:06 ARMKING Armory
First extra TC
6:26 FailureToComply Town Center
Market timing
8:29 FailureToComply Market
Fastest Heroic
8:43* ARMKING Njord · estimated
Fortress timing
9:31 Thunderson Fortress
Fastest Mythic
13:10* lahmaarm707 Okuninushi · estimated

brunobrazil#9302

Oranos · Blue · Team 1
Loss 1202 -9
EAPM
43.8
Favorite unit
Arcus
54 fielded
Largest army
124
First expansion
14:57
Age path
OceanusClassical · Research start 6:10
HyperionHeroic · Research start 8:34
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Water commitment3 dock build events
Large army production124 military units
No post-game awards

FailureToComply

Freyr · Grey · Team 2
Win 1481 +14
EAPM
38.6
Favorite unit
Berserk
71 fielded
Largest army
111
First expansion
6:26
Age path
UllrClassical · Research start 4:28
AegirHeroic · Est. start 9:18
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Heavy walling13 wall build events
Water commitment4 dock build events
Large army production111 military units
No post-game awards

Near

Oranos · Yellow · Team 1
Loss 1506 -22
EAPM
37.3
Favorite unit
Arcus
37 fielded
Largest army
72
First expansion
7:25
Age path
OceanusClassical · Research start 4:10
HyperionHeroic · Est. start 9:57
HeliosMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Water commitment3 dock build events
Market economy200 total resource volume
No post-game awards

XxmelfexX

Susanoo · Green · Team 2
Win 1330 +22
EAPM
68.1
Favorite unit
Samurai
24 fielded
Largest army
101
First expansion
15:48
Age path
Inari OkamiClassical · Research start 4:24
RaijinHeroic · Est. start 10:18
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment2 dock build events
Large army production101 military units
No post-game awards

Tuin

Zeus · Cyan · Team 1
Loss 1458 -20
EAPM
47.8
Favorite unit
Hoplite
45 fielded
Largest army
155
First expansion
11:52
Age path
HermesClassical · Research start 4:14
DionysusHeroic · Est. start 8:34
HephaestusMythic · Est. start 12:58
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment3 dock build events
Market economy2,900 total resource volume
Large army production155 military units
No post-game awards

ARMKING

Odin · Pink · Team 2
Win 1406 +18
EAPM
60.8
Favorite unit
Hersir
57 fielded
Largest army
128
First expansion
13:47
Age path
HeimdallClassical · Research start 4:28
NjordHeroic · Research start 7:28
TyrMythic · Research start 15:14
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment2 dock build events
Large army production128 military units
No post-game awards

Thunderson

Hades · Red · Team 1
Loss 1495 -22
EAPM
57.6
Favorite unit
Hypaspist
144 fielded
Largest army
351
First expansion
15:02
Age path
AthenaClassical · Research start 3:58
ApolloHeroic · Est. start 8:38
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
Market economy200 total resource volume
Large army production351 military units
No post-game awards

lahmaarm707

Tsukuyomi · Maroon · Team 2
Win 1383 +19
EAPM
20.7
Favorite unit
Yumi Horse Archer
19 fielded
Largest army
63
First expansion
14:19
Age path
Inari OkamiClassical · Research start 4:47
HachimanHeroic · Est. start 10:00
OkuninushiMythic · Est. start 11:40
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Water commitment4 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,300 total volume

brunobrazil#9302

Bought

No buys

Sold

No sells

Total player market volume0

FailureToComply

Bought

No buys

Sold

No sells

Total player market volume0

Near

Bought

No buys

Sold

Food200
Total player market volume200

XxmelfexX

Bought

No buys

Sold

No sells

Total player market volume0

Tuin

Bought

Wood1,100

Sold

Food1,500
Wood300
Total player market volume2,900

ARMKING

Bought

No buys

Sold

No sells

Total player market volume0

Thunderson

Bought

Wood200

Sold

No sells

Total player market volume200

lahmaarm707

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

brunobrazil#9302

Army · 124

Units

Arcus54
Katapeltes38
Murmillo16
Contarius7
Caladria4
Cheiroballista3
Bireme1
Oracle Hero1
Buildings 10 types
Manor14
Military Barracks11
Counter Barracks10
Dock3
Armory2
Economic Guild2
Sky Passage2
Palace1
Temple1
Town Center1
God powers 7 invoked
Shockwave3
Carnivora2
Chaos2

FailureToComply

Army · 111

Units

Berserk71
Throwing Axeman15
Huskarl12
Hersir5
Hirdman5
Godi2
Portable Ram1
Buildings 12 types
House30
Wall13
Longhouse7
Dock4
Ox Cart Building4
Market3
Town Center3
Armory1
Farm1
Great Hall1
Hill Fort1
Temple1
God powers 3 invoked
Asgardian Bastion1
Gullinbursti1
Tempest1

Near

Army · 72

Units

Arcus37
Katapeltes22
Caladria7
Oracle3
Fire Ship1
Servant1
Siege Bireme1
Buildings 13 types
Farm12
Manor9
Military Barracks4
Dock3
Palace3
Counter Barracks2
Sky Passage2
Armory1
Economic Guild1
Market1
Sentry Tower1
Temple1
Town Center1
God powers 6 invoked
Carnivora2
Chaos2
Shockwave2

XxmelfexX

Army · 101

Units

Samurai24
Yumi Horse Archer16
Shinobi15
Raiju7
Bushi6
Kitsune6
Naginata Rider6
Ramming Wasen6
Oyumi4
Wasen4
Honengyo2
Yumi Archer2
Daimyo1
Onna Musha1
Yari Spearman1
Buildings 12 types
House16
Watermill6
Dojo5
Shrine Japanese4
Mining Camp Japanese3
Stable Japanese3
Dock2
Guardhouse2
Temple2
Armory1
Castle1
Town Center1
God powers 3 invoked
Kusanagi1
Swampland1
Thunder Burst1

Tuin

Army · 155

Units

Hoplite45
Hypaspist34
Pentekonter24
Juggernaut20
Prodromos15
Trireme10
Heracles2
Jason2
Odysseus2
Bellerophon1
Buildings 11 types
House24
Military Academy7
Storehouse6
Armory3
Dock3
Wall3
Stable2
Fortress1
Market1
Temple1
Town Center1
God powers 5 invoked
Cease Fire2
Bolt1
Bronze1
Plenty Vault1

ARMKING

Army · 128

Units

Hersir57
Jarl54
Raiding Cavalry9
Einheri4
Godi2
Huskarl2
Buildings 10 types
House30
Great Hall10
Farm8
Town Center4
Dock2
Longhouse2
Ox Cart Building2
Armory1
Hill Fort1
Temple1
God powers 6 invoked
Great Hunt2
Walking Woods2
Fimbulwinter1
Undermine1

Thunderson

Army · 351

Units

Hypaspist144
Toxotes96
Hoplite77
Peltast19
Petrobolos6
Achilles3
Ajax3
Chiron2
Manticore1
Buildings 13 types
House16
Archery Range5
Storehouse5
Military Academy4
Wall4
Dock3
Armory2
Town Center2
Fortress1
Granary1
Market1
Stable1
Temple1
God powers 3 invoked
Restoration1
Sentinel1
Underworld Passage1

lahmaarm707

Army · 63

Units

Yumi Horse Archer19
Naginata Rider12
Samurai12
Daimyo10
Onmyoji10
Buildings 11 types
House24
Stable Japanese9
Dock4
Mining Camp Japanese4
Shrine Japanese4
Town Center3
Watermill3
Castle2
Dojo2
Armory1
Temple1
God powers 7 invoked
New Moon2
Shogun2
Swampland2
Sacred Gate1