Replay-derived match flow, timings, and composition.

Advanced match analysis

samaj.michal vs Slasher3319

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
10040
Duration
5:27
Patch
19.17020
Played
· 8 hours ago
Savannah map preview
MapSavannah
Defeated
samaj.michal Ra · Elo 736 -52
5:27 Match length
Winner
Slasher3319 Thor · Elo 573 +26
71.9% win probability Pre-match · samaj.michal favored · Upset win probability 28.1%
Key momentsIn match order
Armory timing
0:11 Slasher3319 Dwarven Armory
First pressure
3:00 samaj.michal Mercenary produced

samaj.michal

Ra · Blue
Loss 736 -52
EAPM
45.0
Favorite unit
Mercenary
3 fielded
Largest army
3
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
No post-game awards

Slasher3319

Thor · Red
Win 573 +26
EAPM
22.0
Favorite unit
—
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

samaj.michal

Army · 3

Units

Mercenary3
Buildings 6 types
House3
Lumber Camp2
Dock1
Farm1
Granary1
Mining Camp1
God powers None invoked

No god powers recorded.

Slasher3319

Army · 0

Units

No military units recorded.

Buildings 3 types
Dwarven Armory1
Ox Cart Building1
Temple1
God powers None invoked

No god powers recorded.