Replay-derived match flow, timings, and composition.

Advanced match analysis

megaiks vs Bo Gee

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
31713
Duration
32:36
Patch
19.17020
Played
· 1 day ago
Valley Of Kings map preview
MapValley Of Kings
Defeated
megaiks Zeus · Elo 880 -14
32:36 Match length
Winner
Bo Gee Poseidon · Elo 962 +14
38.4% win probability Pre-match · Bo Gee favored win probability 61.6%
Key momentsIn match order
Fastest Classical
3:52* Bo Gee Hermes · estimated
First pressure
4:19 megaiks Military Academy
Armory timing
8:38 megaiks Armory
First extra TC
9:58 megaiks Town Center
Fastest Heroic
10:55* megaiks Dionysus · estimated
Fortress timing
14:21 megaiks Fortress
Market timing
18:47 megaiks Market
Fastest Mythic
22:07* Bo Gee Hephaestus · estimated

megaiks

Zeus · Blue
Loss 880 -14
EAPM
55.5
Favorite unit
Hypaspist
160 fielded
Total score
59,166
Military score
19,465
Economic score
32,483
Kills score
7,218
Units killed
247
Units lost
258
Buildings razed
5
Largest army
322
First expansion
9:58
Age path
AthenaClassical · Research start 3:00
DionysusHeroic · Research start 9:40
HephaestusMythic · Research start 20:36
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production322 military units
Most Deaths

Bo Gee

Poseidon · Cyan
Win 962 +14
EAPM
41.5
Favorite unit
Hypaspist
190 fielded
Total score
70,395
Military score
32,972
Economic score
29,978
Kills score
7,445
Units killed
248
Units lost
244
Buildings razed
16
Largest army
312
First expansion
11:30
Age path
HermesClassical · Est. start 2:52
DionysusHeroic · Est. start 11:25
HephaestusMythic · Research start 20:07
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Large army production312 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

megaiksBo Gee
Score
Total score Bo Gee
59,16646%70,39554%
Military score Bo Gee
19,46537%32,97263%
Economic score megaiks
32,48352%29,97848%
Kills score Bo Gee
7,21849%7,44551%
Combat and army
megaiksBo Gee
247 Units killed 248
258 Units lost 244
5 Buildings razed 16
322 Largest army 312

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

megaiks

Army · 322

Units

Hypaspist160
Hoplite99
Myrmidon30
Helepolis7
Minotaur7
Heracles4
Bellerophon3
Hydra3
Odysseus3
Colossus2
Jason2
Petrobolos2

Technologies16 researched

Copper Weapons15:01
Copper Armor15:01
Copper Shields15:02
Bronze Weapons16:33
Bronze Shields16:34
Bronze Armor17:14
Medium Infantry17:59
Plow18:48
Heavy Infantry19:40
Crenellations22:03
Champion Infantry23:50
Hand Axe24:21
Pickaxe24:24
Iron Weapons26:48
Iron Armor26:48
Iron Shields26:48
Buildings 11 types
Farm39
House25
Storehouse14
Military Academy12
Granary8
Sentry Tower7
Fortress5
Armory1
Market1
Temple1
Town Center1
God powers 4 invoked
Bolt1
Bronze1
Plenty Vault1
Restoration1

Bo Gee

Army · 312

Units

Hypaspist190
Toxotes52
Hippeus18
Centaur16
Petrobolos13
Hydra7
Atalanta5
Theseus5
Hippolyta3
Polyphemus3

Technologies10 researched · 14 pre-queued

HusbandryPre-queued · 8:38
PickaxePre-queued · 8:40
Hand AxePre-queued · 8:40
Medium InfantryPre-queued · 13:04
Copper ShieldsPre-queued · 13:06
Copper ArmorPre-queued · 13:06
Copper WeaponsPre-queued · 13:07
Plow13:09
Shaft MinePre-queued · 13:11
Bow SawPre-queued · 13:12
BallisticsPre-queued · 14:51
Heavy InfantryPre-queued · 16:50
Bronze WeaponsPre-queued · 16:51
Bronze ArmorPre-queued · 16:51
Bronze ShieldsPre-queued · 16:52
Champion Infantry22:55
Iron Shields24:21
Iron Armor24:22
Iron Weapons24:22
Medium Cavalry25:16
Medium Archers25:34
Heavy Archers27:45
Heavy Cavalry27:47
Champion Archers29:17
Buildings 13 types
Farm27
House18
Wall16
Storehouse11
Fortress10
Military Academy9
Stable7
Archery Range5
Granary4
Town Center3
Armory1
Market1
Temple1
God powers 3 invoked
Bronze1
Lure1
Plenty Vault1