Advanced match analysis
megaiks vs Bo Gee
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 31713
- Duration
- 32:36
- Patch
- 19.17020
- Played
- · 1 day ago
Defeated
megaiks
Zeus · Elo 880 -14
32:36
Match length
Winner
Bo Gee
Poseidon · Elo 962 +14
38.4% win probability
Pre-match · Bo Gee favored
win probability 61.6%
Key momentsIn match order
megaiks
Zeus · Blue- EAPM
- 55.5
- Favorite unit
- Hypaspist 160 fielded
- Total score
- 59,166
- Military score
- 19,465
- Economic score
- 32,483
- Kills score
- 7,218
- Units killed
- 247
- Units lost
- 258
- Buildings razed
- 5
- Largest army
- 322
- First expansion
- 9:58
Age path
AthenaClassical · Research start 3:00
DionysusHeroic · Research start 9:40
HephaestusMythic · Research start 20:36
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production322 military units
Most Deaths
Bo Gee
Poseidon · Cyan- EAPM
- 41.5
- Favorite unit
- Hypaspist 190 fielded
- Total score
- 70,395
- Military score
- 32,972
- Economic score
- 29,978
- Kills score
- 7,445
- Units killed
- 248
- Units lost
- 244
- Buildings razed
- 16
- Largest army
- 312
- First expansion
- 11:30
Age path
HermesClassical · Est. start 2:52
DionysusHeroic · Est. start 11:25
HephaestusMythic · Research start 20:07
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Large army production312 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
megaiksBo Gee
Score
Combat and army
megaiksBo Gee
247
Units killed
248
258
Units lost
244
5
Buildings razed
16
322
Largest army
312
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.