Advanced match analysis
granperro vs Minal
- Queue
- Ranked 1v1 Deathmatch
- Map
- Mirage
- Map Seed
- 9177
- Duration
- 31:54
- Patch
- 19.17020
- Played
- · 18 hours ago
Defeated
granperro
Kronos · Elo 1073 -12
31:54
Match length
Winner
Minal
Freyr · Elo 1183 +12
34.7% win probability
Pre-match · Minal favored
win probability 65.3%
Key momentsIn match order
granperro
Kronos · Blue- EAPM
- 35.5
- Favorite unit
- Man OWar 13 fielded
- Total score
- 81,555
- Military score
- 32,890
- Economic score
- 20,657
- Kills score
- 28,030
- Units killed
- 807
- Units lost
- 582
- Buildings razed
- 48
- Largest army
- 14
- First expansion
- 2:30
Age path
PrometheusClassical · Est. start 1:05
HyperionHeroic · Est. start 2:05
HeliosMythic · Est. start 3:20
Opening read
Fast MythicMythic completed by 12:00.
Multi-TC boom3 expansion build events
Water commitment2 dock build events
Market economy4,500 total resource volume
Largest Army
Most Improvements
Most Kills
Minal
Freyr · Green- EAPM
- 53.9
- Favorite unit
- Raiding Cavalry 263 fielded
- Total score
- 96,140
- Military score
- 33,002
- Economic score
- 41,290
- Kills score
- 22,095
- Units killed
- 568
- Units lost
- 788
- Buildings razed
- 94
- Largest army
- 856
- First expansion
- 1:49
Age path
UllrClassical · Research start 0:22
AegirHeroic · Timing unavailable
HelMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom8 expansion build events
Water commitment5 dock build events
Large army production856 military units
Highest Score
Most Deaths
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
granperroMinal
Score
Combat and army
granperroMinal
807
Units killed
568
582
Units lost
788
48
Buildings razed
94
14
Largest army
856
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,500 total volume›
granperro
Bought
Sold
Total player market volume4,500
Minal
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
granperro
Army · 14Units
Technologies0 researched
No key technologies recorded.
Buildings ›14 types
God powers ›18 invoked
Minal
Army · 856Units
Technologies0 researched
No key technologies recorded.