Replay-derived match flow, timings, and composition.

Advanced match analysis

Catalán#8578 vs zero two

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
28141
Duration
18:55
Patch
19.17020
Played
· 18 hours ago
Watering Hole map preview
MapWatering Hole
Defeated
Catalán#8578 Zeus · Elo 992 -15
18:55 Match length
Winner
zero two Gaia · Elo 1049 +15
41.9% win probability Pre-match · zero two favored win probability 58.1%
Key momentsIn match order
Fastest Classical
4:22* zero two Oceanus · estimated
First extra TC
4:42 Catalán#8578 Town Center
First pressure
4:46 Catalán#8578 Military Academy
Armory timing
6:57 Catalán#8578 Armory
Market timing
11:34 zero two Market
Fastest Heroic
14:04* Catalán#8578 Dionysus · estimated
Fortress timing
14:29 Catalán#8578 Fortress

Catalán#8578

Zeus · Blue
Loss 992 -15
EAPM
84.5
Favorite unit
Hoplite
502 fielded
Total score
25,815
Military score
8,165
Economic score
16,570
Kills score
1,080
Units killed
34
Units lost
116
Buildings razed
0
Largest army
1,109
First expansion
4:42
Age path
AthenaClassical · Research start 3:38
DionysusHeroic · Research start 12:49
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production1,109 military units
Most Deaths

zero two

Gaia · Purple
Win 1049 +15
EAPM
43.3
Favorite unit
Turma
21 fielded
Total score
38,017
Military score
15,807
Economic score
18,980
Kills score
3,366
Units killed
116
Units lost
33
Buildings razed
8
Largest army
84
First expansion
7:44
Age path
OceanusClassical · Research start 3:22
RheiaHeroic · Research start 12:54
AtlasMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy1,500 total resource volume
Large army production84 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Catalán#8578zero two
Score
Total score zero two
25,81540%38,01760%
Military score zero two
8,16534%15,80766%
Economic score zero two
16,57047%18,98053%
Kills score zero two
1,08024%3,36676%
Combat and army
Catalán#8578zero two
34 Units killed 116
116 Units lost 33
0 Buildings razed 8
1,109 Largest army 84

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,500 total volume

Catalán#8578

Bought

No buys

Sold

No sells

Total player market volume0

zero two

Bought

Food1,200

Sold

Wood300
Total player market volume1,500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Catalán#8578

Army · 1109

Units

Hoplite502
Peltast330
Toxotes198
Hypaspist66
Jason8
Heracles3
Petrobolos2

Technologies8 researched

Copper Weapons12:56
Copper Shields12:57
Copper Armor12:57
Medium Archers13:51
Medium Infantry13:54
Heavy Infantry14:41
Bronze Armor17:29
Bronze Weapons17:30
Buildings 11 types
Farm38
House15
Military Academy13
Archery Range8
Granary7
Storehouse7
Armory2
Fortress2
Market2
Town Center2
Temple1
God powers 3 invoked
Bolt2
Restoration1

zero two

Army · 84

Units

Turma21
Arcus16
Murmillo11
Cheiroballista9
Contarius9
Destroyer9
Behemoth5
Caladria2
Oracle2

Technologies17 researched

Hand Axe0:14
Pickaxe0:53
Shaft Mine4:32
Plow8:07
Bow Saw9:23
Medium Infantry9:38
Medium Archers12:01
Ballistics13:23
Copper Shields13:23
Copper Weapons13:51
Copper Armor13:51
Bronze Weapons14:44
Bronze Armor14:44
Heavy Cavalry14:46
Bronze Shields18:23
Heavy Infantry18:26
Heavy Archers18:26
Buildings 11 types
Economic Guild12
Farm9
Manor8
Military Barracks4
Wall4
Armory2
Counter Barracks2
Market2
Palace2
Temple2
Town Center2
God powers 4 invoked
Gaia Forest2
Carnivora1
Traitor1