Replay-derived match flow, timings, and composition.

Advanced match analysis

J + valenvilap + alejndrols21 vs Cecil + Unroc + dorky_svk

Queue
Ranked 3v3 Supremacy
Map
Watering Hole
Map Seed
5641
Duration
26:12
Patch
19.17020
Played
· 18 hours ago
Watering Hole map preview
MapWatering Hole
Defeat Team Elo 1046
J Zeus · Elo 985 -8
valenvilap Demeter · Elo 1029 -10
alejndrols21 Poseidon · Elo 1125 -14
26:12 Match length
Victory Team Elo 1193
Cecil Amaterasu · Elo 1112 +14
Unroc Zeus · Elo 1284 +7
dorky_svk Nuwa · Elo 1184 +11
30.0% win probability Pre-match · Cecil + Unroc + dorky_svk favored win probability 70.0%
Key momentsIn match order
Fastest Classical
3:47* alejndrols21 Hermes · estimated
First extra TC
3:55 alejndrols21 Town Center
First pressure
5:41 Unroc Military Academy
Armory timing
7:26 Unroc Armory
Market timing
9:54 Cecil Market
Fastest Heroic
10:11* Unroc Apollo · estimated
Fortress timing
12:02 alejndrols21 Fortress
Fastest Mythic
16:07* alejndrols21 Hephaestus · estimated

J

Zeus · Blue · Team 1
Loss 985 -8
EAPM
11.8
Favorite unit
Hoplite
35 fielded
Total score
23,159
Military score
3,835
Economic score
18,298
Kills score
1,026
Units killed
43
Units lost
93
Buildings razed
0
Largest army
71
First expansion
5:30
Age path
AthenaClassical · Research start 3:52
ApolloHeroic · Research start 14:08
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
No post-game awards

Cecil

Amaterasu · Red · Team 2
Win 1112 +14
EAPM
30.8
Favorite unit
Yari Spearman
92 fielded
Total score
67,645
Military score
26,737
Economic score
35,517
Kills score
5,442
Units killed
194
Units lost
143
Buildings razed
3
Largest army
236
First expansion
7:10
Age path
MinakatatomiClassical · Research start 3:24
RaijinHeroic · Research start 15:25
TakemikazuchiMythic · Research start 22:50
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling18 wall build events
Market economy2,600 total resource volume
Large army production236 military units
Highest Score

valenvilap

Demeter · Yellow · Team 1
Loss 1029 -10
EAPM
44.9
Favorite unit
Hippeus
138 fielded
Total score
54,004
Military score
26,727
Economic score
20,452
Kills score
6,846
Units killed
285
Units lost
390
Buildings razed
1
Largest army
384
First expansion
5:53
Age path
AresClassical · Research start 3:54
AphroditeHeroic · Research start 10:23
PersephoneMythic · Research start 19:47
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
Heavy walling44 wall build events
Large army production384 military units
Largest Army Most Deaths Most Improvements Most Resources

Unroc

Zeus · Green · Team 2
Win 1284 +7
EAPM
42.5
Favorite unit
Hoplite
182 fielded
Total score
60,590
Military score
24,387
Economic score
27,865
Kills score
8,338
Units killed
308
Units lost
142
Buildings razed
33
Largest army
247
First expansion
5:21
Age path
AthenaClassical · Est. start 3:33
ApolloHeroic · Est. start 8:56
HeraMythic · Est. start 16:07
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling27 wall build events
Market economy2,700 total resource volume
Large army production247 military units
Most Kills

alejndrols21

Poseidon · Cyan · Team 1
Loss 1125 -14
EAPM
44.0
Favorite unit
Hetairos
67 fielded
Total score
42,883
Military score
8,954
Economic score
28,891
Kills score
5,190
Units killed
216
Units lost
283
Buildings razed
20
Largest army
142
First expansion
3:55
Age path
HermesClassical · Est. start 2:47
DionysusHeroic · Est. start 9:17
HephaestusMythic · Est. start 14:07
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production142 military units
No post-game awards

dorky_svk

Nuwa · Pink · Team 2
Win 1184 +11
EAPM
35.1
Favorite unit
Ge Halberdier
63 fielded
Total score
56,969
Military score
15,048
Economic score
34,426
Kills score
7,495
Units killed
255
Units lost
259
Buildings razed
33
Largest army
236
First expansion
4:24
Age path
HoutuClassical · Research start 2:52
RushouHeroic · Est. start 9:51
GonggongMythic · Research start 14:45
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy2,900 total resource volume
Large army production236 military units
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

JCecilvalenvilapUnrocalejndrols21dorky_svk
Score composition MilitaryEconomyKills score
J 23,159
18,298
Cecil 67,645
26,73735,517
valenvilap 54,004
26,72720,452
Unroc 60,590
24,38727,8658,338
alejndrols21 42,883
8,95428,891
dorky_svk 56,969
15,04834,426
Units killed vs lost KilledLost
J 43 / 93
93
Cecil 194 / 143
194143
valenvilap 285 / 390
285390
Unroc 308 / 142
308142
alejndrols21 216 / 283
216283
dorky_svk 255 / 259
255259

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 8,200 total volume

J

Bought

No buys

Sold

No sells

Total player market volume0

Cecil

Bought

No buys

Sold

Food500
Wood2,100
Total player market volume2,600

valenvilap

Bought

No buys

Sold

No sells

Total player market volume0

Unroc

Bought

Food200

Sold

Food2,500
Total player market volume2,700

alejndrols21

Bought

No buys

Sold

No sells

Total player market volume0

dorky_svk

Bought

Food700

Sold

Wood2,200
Total player market volume2,900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

J

Army · 71

Units

Hoplite35
Toxotes15
Hypaspist10
Jason4
Heracles3
Minotaur3
Odysseus1

Technologies10 researched

Medium Infantry9:52
Copper Weapons11:17
Hand Axe11:30
Plow11:33
Husbandry11:41
Copper Armor13:20
Copper Shields13:20
Medium Archers13:39
Pickaxe19:28
Bow Saw19:28
Buildings 9 types
House22
Farm14
Granary9
Storehouse8
Military Academy5
Town Center3
Archery Range2
Armory1
Temple1
God powers 3 invoked
Bolt1
Restoration1
Underworld Passage1

Cecil

Army · 236

Units

Yari Spearman92
Samurai42
Bushi25
Yumi Archer25
Naginata Rider15
Daimyo10
Shinobi10
Yumi Horse Archer10
Raiju3
Wanyudo3
Onna Musha1

Technologies11 researched · 2 pre-queued

Pickaxe4:51
Husbandry8:55
Copper Weapons10:43
Copper Armor10:43
Copper Shields10:43
Ballistics10:44
Hand Axe11:12
Plow11:13
Shaft MinePre-queued · 16:37
Bow SawPre-queued · 20:38
Bronze Weapons24:19
Bronze Armor24:19
Bronze Shields24:20
Buildings 14 types
Farm72
House21
Watermill19
Wall18
Shrine Japanese10
Dojo9
Guardhouse8
Mining Camp Japanese6
Castle5
Stable Japanese3
Market2
Armory1
Temple1
Town Center1
God powers 8 invoked
Solar Shield4
Thunder Burst2
Divine Slash1
Shrine Of The Hunt1

valenvilap

Army · 384

Units

Hippeus138
Hypaspist85
Toxotes66
Prodromos41
Hoplite21
Peltast7
Nemean Lion6
Orpheus5
Amazon Archer4
Icarus4
Iolaus3
Siren3
Midas1

Technologies22 researched · 3 pre-queued

Husbandry0:20
Hand Axe1:32
Pickaxe1:56
Medium Cavalry10:48
Medium Infantry10:50
Copper Weapons10:51
Copper Armor10:52
Copper Shields10:52
Medium Archers12:17
Bow Saw12:44
Shaft MinePre-queued · 12:47
Heavy Cavalry13:45
Heavy Infantry14:00
Bronze Weapons14:52
Bronze ArmorPre-queued · 14:53
Bronze Shields15:45
Heavy Archers16:29
Plow20:58
Champion Infantry21:59
Iron Weapons22:01
Iron Armor22:01
Iron ShieldsPre-queued · 22:02
Ballistics22:03
Champion Archers23:33
Champion Cavalry25:54
Buildings 13 types
Wall44
Farm39
Granary20
House19
Storehouse17
Stable15
Military Academy10
Archery Range7
Market4
Town Center3
Fortress2
Armory1
Temple1
God powers 2 invoked
Curse1
Underworld Invasion1

Unroc

Army · 247

Units

Hoplite182
Hypaspist50
Manticore5
Jason3
Heracles2
Medusa2
Odysseus2
Bellerophon1

Technologies5 researched · 9 pre-queued

Hand Axe7:29
PickaxePre-queued · 8:30
Medium Infantry10:37
Copper ShieldsPre-queued · 11:44
Copper ArmorPre-queued · 11:45
Copper WeaponsPre-queued · 11:45
Heavy InfantryPre-queued · 11:47
Shaft Mine13:11
Bow Saw13:11
Champion InfantryPre-queued · 13:13
Plow17:25
Bronze ShieldsPre-queued · 22:00
Bronze ArmorPre-queued · 22:00
Bronze WeaponsPre-queued · 22:01
Buildings 12 types
Farm90
House30
Wall27
Military Academy12
Storehouse12
Granary11
Fortress6
Market5
Sentry Tower4
Town Center2
Armory1
Temple1
God powers 4 invoked
Bolt1
Lightning Storm1
Restoration1
Underworld Passage1

alejndrols21

Army · 142

Units

Hetairos67
Hippeus59
Helepolis4
Centaur3
Atalanta2
Hippolyta2
Petrobolos2
Theseus2
Polyphemus1

Technologies15 researched

Husbandry4:42
Hand Axe9:12
Pickaxe9:13
Medium Cavalry10:55
Heavy Cavalry12:27
Copper Armor13:06
Copper Weapons13:06
Shaft Mine13:19
Champion Cavalry18:34
Bronze Armor18:43
Copper Shields18:44
Bronze Weapons18:44
Iron Armor20:09
Bronze Shields20:09
Iron Weapons20:09
Buildings 11 types
Farm64
House17
Granary9
Market6
Storehouse5
Wall5
Stable4
Fortress3
Town Center2
Armory1
Temple1
God powers 5 invoked
Plenty Vault2
Bronze1
Cease Fire1
Lure1

dorky_svk

Army · 236

Units

Ge Halberdier63
Tiger Cavalry57
Fire Archer53
Dao Swordsman49
White Horse Cavalry7
Siege Crossbow4
Chu Ko Nu2
Pioneer1

Technologies15 researched · 5 pre-queued

Hand Axe5:37
Medium Infantry6:48
Pickaxe8:16
Copper ShieldsPre-queued · 10:51
Copper ArmorPre-queued · 10:52
Copper WeaponsPre-queued · 10:52
Medium Archers11:23
Husbandry11:50
Shaft Mine11:52
Ballistics14:57
Bronze Weapons14:58
Bronze Armor14:58
Bronze Shields14:58
Heavy Archers15:02
Heavy CavalryPre-queued · 15:37
Plow16:28
Champion Archers17:48
Champion Cavalry20:38
Heavy InfantryPre-queued · 20:40
Bow Saw21:52
Buildings 11 types
Farm47
House19
Silo16
Machine Workshop3
Military Camp3
Wall3
Baolei2
Town Center2
Armory1
Market1
Temple1
God powers 5 invoked
Great Flood2
Creation1
Earth Wall1
Venom Beast1