Replay-derived match flow, timings, and composition.

Advanced match analysis

Aro#4146 vs jordan.zhekov

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
132
Duration
9:16
Patch
19.17020
Played
· 18 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeated
Aro#4146 Thor · Elo 1100 -11
9:16 Match length
Winner
jordan.zhekov Thor · Elo 1230 +11
32.1% win probability Pre-match · jordan.zhekov favored win probability 67.9%
Key momentsIn match order
First pressure
2:52 jordan.zhekov Hersir trained
Fastest Classical
4:15* jordan.zhekov Freyja · estimated
Armory timing
5:43 jordan.zhekov Dwarven Armory

Aro#4146

Thor · Blue
Loss 1100 -11
EAPM
35.8
Favorite unit
Hersir
6 fielded
Total score
7,275
Military score
1,775
Economic score
5,211
Kills score
289
Units killed
10
Units lost
19
Buildings razed
0
Largest army
17
First expansion
—
Age path
FreyjaClassical · Research start 3:24
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Deaths

jordan.zhekov

Thor · Yellow
Win 1230 +11
EAPM
50.4
Favorite unit
Raiding Cavalry
9 fielded
Total score
8,702
Military score
3,648
Economic score
4,560
Kills score
494
Units killed
19
Units lost
10
Buildings razed
0
Largest army
27
First expansion
—
Age path
FreyjaClassical · Research start 3:15
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score Largest Army Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Aro#4146jordan.zhekov
Score
Total score jordan.zhekov
7,27546%8,70254%
Military score jordan.zhekov
1,77533%3,64867%
Economic score Aro#4146
5,21153%4,56047%
Kills score jordan.zhekov
28937%49463%
Combat and army
Aro#4146jordan.zhekov
10 Units killed 19
19 Units lost 10
0 Buildings razed 0
17 Largest army 27

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aro#4146

Army · 17

Units

Hersir6
Berserk5
Throwing Axeman3
Hirdman2
Valkyrie1

Technologies4 researched

Pickaxe5:17
Hand Axe5:18
Husbandry5:19
Medium Infantry5:41
Buildings 4 types
House4
Ox Cart Building2
Longhouse1
Temple1
God powers 1 invoked
Forest Fire1

jordan.zhekov

Army · 27

Units

Raiding Cavalry9
Hersir6
Throwing Axeman6
Berserk3
Hirdman2
Valkyrie1

Technologies3 researched

Copper Shields6:30
Copper Armor7:15
Copper Weapons7:15
Buildings 7 types
House9
Ox Cart Building2
Wall2
Dwarven Armory1
Great Hall1
Longhouse1
Temple1
God powers 1 invoked
Forest Fire1