Replay-derived match flow, timings, and composition.

Advanced match analysis

wakizashi vs gust

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
25638
Duration
26:10
Patch
19.17020
Played
· 18 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
wakizashi Set · Elo 850 +32
26:10 Match length
Defeated
gust Thor · Elo 821 -17
54.2% win probability Pre-match · wakizashi favored win probability 45.8%
Key momentsIn match order
First pressure
2:39 gust Hersir trained
Fastest Classical
3:56* wakizashi Anubis · estimated
First extra TC
4:54 wakizashi Town Center
Armory timing
4:55 gust Dwarven Armory
Fastest Heroic
11:31* wakizashi Nephthys · estimated
Market timing
11:35 wakizashi Market
Fortress timing
13:54 wakizashi Migdol Stronghold
Fastest Mythic
25:00* wakizashi Thoth · estimated

wakizashi

Set · Blue
Win 850 +32
EAPM
42.3
Favorite unit
Axeman
60 fielded
Total score
49,909
Military score
13,990
Economic score
30,602
Kills score
5,347
Units killed
244
Units lost
195
Buildings razed
13
Largest army
155
First expansion
4:54
Age path
AnubisClassical · Research start 2:56
NephthysHeroic · Research start 10:16
ThothMythic · Research start 23:00
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production155 military units
Highest Score Largest Army Most Kills Most Resources

gust

Thor · Red
Loss 821 -17
EAPM
20.4
Favorite unit
Throwing Axeman
55 fielded
Total score
35,782
Military score
10,557
Economic score
20,683
Kills score
4,572
Units killed
193
Units lost
240
Buildings razed
12
Largest army
182
First expansion
10:37
Age path
ForsetiClassical · Research start 5:02
SkadiHeroic · Research start 24:55
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production182 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

wakizashigust
Score
Total score wakizashi
49,90958%35,78242%
Military score wakizashi
13,99057%10,55743%
Economic score wakizashi
30,60260%20,68340%
Kills score wakizashi
5,34754%4,57246%
Combat and army
wakizashigust
244 Units killed 193
195 Units lost 240
13 Buildings razed 12
155 Largest army 182

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

wakizashi

Army · 155

Units

Axeman60
Slinger23
Camel Rider20
Chariot Archer15
Siege Tower12
Mercenary6
Spearman5
Mercenary Cavalry4
War Elephant4
Anubite3
Catapult3

Technologies16 researched

Pickaxe8:43
Medium Axemen10:40
Copper Shields11:08
Copper Armor11:55
Copper Weapons11:55
Shaft Mine12:05
Medium Slingers12:27
Plow13:24
Heavy Axemen13:43
Hand Axe15:44
Heavy Slingers19:56
Bronze Shields19:59
Bronze Armor19:59
Bronze Weapons19:59
Bow Saw24:28
Champion Axemen25:28
Buildings 16 types
Farm42
House16
Barracks10
Granary8
Mining Camp8
Lumber Camp4
Migdol Stronghold3
Siege Works3
Town Center3
Wall3
Temple2
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers 6 invoked
Ancestors2
Vision2
Meteor1
Plague Of Serpents1

gust

Army · 182

Units

Throwing Axeman55
Hersir42
Raiding Cavalry40
Hirdman35
Berserk10

Technologies17 researched

Husbandry4:17
Copper Weapons7:04
Crenellations8:54
Copper Armor8:59
Copper Shields9:00
Hand Axe9:58
Pickaxe10:00
Ballistics10:07
Medium Cavalry10:22
Plow11:05
Bronze Weapons11:10
Bronze Armor11:53
Bronze Shields11:54
Iron Weapons13:37
Medium Infantry13:58
Iron Armor19:02
Iron Shields19:03
Buildings 9 types
Farm22
House21
Longhouse7
Ox Cart Building5
Great Hall3
Market3
Dwarven Armory2
Town Center2
Temple1
God powers 3 invoked
Healing Spring2
Dwarven Mine1