Replay-derived match flow, timings, and composition.

Advanced match analysis

lemaltte vs Rave

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
30035
Duration
19:04
Patch
19.17020
Played
· 18 hours ago
Midgard map preview
MapMidgard
Winner
lemaltte Odin · Elo 1523 +7
19:04 Match length
Defeated
Rave Freyr · Elo 1284 -7
79.8% win probability Pre-match · lemaltte favored win probability 20.2%
Key momentsIn match order
First pressure
4:25 Rave Hersir trained
Fastest Classical
5:00* lemaltte Freyja · estimated
Armory timing
6:34 lemaltte Armory
Fortress timing
9:19 lemaltte Hill Fort
Fastest Heroic
9:19* lemaltte Skadi · estimated
First extra TC
10:00 Rave Town Center
Market timing
10:15 Rave Market

lemaltte

Odin · Blue
Win 1523 +7
EAPM
35.0
Favorite unit
Berserk
32 fielded
Total score
39,319
Military score
16,781
Economic score
18,332
Kills score
4,414
Units killed
185
Units lost
71
Buildings razed
12
Largest army
140
First expansion
14:51
Age path
FreyjaClassical · Est. start 4:00
SkadiHeroic · Est. start 8:04
BaldrMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Water commitment7 dock build events
Market economy600 total resource volume
Large army production140 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Rave

Freyr · Red
Loss 1284 -7
EAPM
44.0
Favorite unit
Berserk
105 fielded
Total score
19,444
Military score
6,648
Economic score
10,750
Kills score
2,046
Units killed
72
Units lost
183
Buildings razed
1
Largest army
294
First expansion
10:00
Age path
UllrClassical · Research start 4:14
AegirHeroic · Est. start 9:50
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
Large army production294 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

lemaltteRave
Score
Total score lemaltte
39,31967%19,44433%
Military score lemaltte
16,78172%6,64828%
Economic score lemaltte
18,33263%10,75037%
Kills score lemaltte
4,41468%2,04632%
Combat and army
lemaltteRave
185 Units killed 72
71 Units lost 183
12 Buildings razed 1
140 Largest army 294

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 600 total volume

lemaltte

Bought

No buys

Sold

Food600
Total player market volume600

Rave

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

lemaltte

Army · 140

Units

Berserk32
Raiding Cavalry31
Godi20
Hersir19
Jarl14
Valkyrie12
Portable Ram9
Huskarl3

Technologies7 researched · 5 pre-queued

Pickaxe5:11
Hand Axe6:45
Medium Cavalry8:40
Copper Weapons8:41
Copper Armor8:42
Bow Saw8:51
Shaft MinePre-queued · 8:54
Bronze Weapons9:36
Heavy CavalryPre-queued · 11:02
Medium InfantryPre-queued · 12:21
Bronze ArmorPre-queued · 12:25
Heavy InfantryPre-queued · 13:41
Buildings 11 types
House18
Dock7
Wall5
Great Hall4
Ox Cart Building4
Temple3
Town Center3
Hill Fort2
Longhouse2
Armory1
Market1
God powers 3 invoked
Forest Fire1
Frost1
Great Hunt1

Rave

Army · 294

Units

Berserk105
Jarl43
Throwing Axeman40
Hirdman35
Raiding Cavalry31
Godi25
Hersir8
Huskarl4
Rock Giant3

Technologies7 researched · 4 pre-queued

Pickaxe4:18
Hand Axe4:19
Medium CavalryPre-queued · 7:32
Copper Shields8:14
Copper Armor8:15
Copper Weapons8:22
Ballistics8:23
Medium InfantryPre-queued · 10:29
Shaft MinePre-queued · 11:05
Bow SawPre-queued · 11:08
Heavy Infantry12:04
Buildings 10 types
House30
Longhouse4
Wall4
Dock3
Ox Cart Building3
Temple3
Armory2
Great Hall2
Town Center2
Market1
God powers 4 invoked
Tempest2
Asgardian Bastion1
Gullinbursti1