Replay-derived match flow, timings, and composition.

Advanced match analysis

sebmayer996 vs Snowflakes

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
23591
Duration
19:52
Patch
19.17020
Played
· 18 hours ago
Ghost Lake map preview
MapGhost Lake
Winner
sebmayer996 Isis · Elo 1228 +16
19:52 Match length
Defeated
Snowflakes Set · Elo 1193 -16
55.0% win probability Pre-match · sebmayer996 favored win probability 45.0%
Key momentsIn match order
Fastest Classical
4:12* sebmayer996 Bast · estimated
First extra TC
4:31 sebmayer996 Town Center
Market timing
6:00 sebmayer996 Market
First pressure
6:20 Snowflakes Barracks
Armory timing
7:54 Snowflakes Armory
Fortress timing
8:41 sebmayer996 Migdol Stronghold
Fastest Heroic
8:46* sebmayer996 Sobek · estimated

sebmayer996

Isis · Blue
Win 1228 +16
EAPM
62.3
Favorite unit
Chariot Archer
36 fielded
Total score
38,372
Military score
13,760
Economic score
21,302
Kills score
3,310
Units killed
177
Units lost
84
Buildings razed
10
Largest army
88
First expansion
4:31
Age path
BastClassical · Research start 3:12
SobekHeroic · Est. start 7:30
ThothMythic · Timing unavailable
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom2 expansion build events
Heavy walling13 wall build events
Market economy1,500 total resource volume
Large army production88 military units
Highest Score Largest Army Most Kills Most Resources

Snowflakes

Set · Red
Loss 1193 -16
EAPM
53.6
Favorite unit
Spearman
48 fielded
Total score
23,394
Military score
8,639
Economic score
12,261
Kills score
2,639
Units killed
84
Units lost
201
Buildings razed
9
Largest army
120
First expansion
7:51
Age path
AnubisClassical · Est. start 4:43
SekhmetHeroic · Est. start 10:32
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production120 military units
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

sebmayer996Snowflakes
Score
Total score sebmayer996
38,37262%23,39438%
Military score sebmayer996
13,76061%8,63939%
Economic score sebmayer996
21,30263%12,26137%
Kills score sebmayer996
3,31056%2,63944%
Combat and army
sebmayer996Snowflakes
177 Units killed 84
84 Units lost 201
10 Buildings razed 9
88 Largest army 120

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,500 total volume

sebmayer996

Bought

Wood200

Sold

Food100
Wood1,200
Total player market volume1,500

Snowflakes

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

sebmayer996

Army · 88

Units

Chariot Archer36
Camel Rider29
Siege Tower22
Petsuchos1

Technologies7 researched · 11 pre-queued

PickaxePre-queued · 2:18
Hand Axe8:01
Heavy Camel Riders9:14
PlowPre-queued · 10:04
HusbandryPre-queued · 10:05
Heavy Chariot Archers10:38
Copper WeaponsPre-queued · 10:43
Copper ArmorPre-queued · 10:43
Copper ShieldsPre-queued · 10:43
Bronze Weapons14:51
Bronze Armor14:52
Bronze Shields14:52
Ballistics14:52
Shaft MinePre-queued · 15:57
Bow SawPre-queued · 15:57
Iron WeaponsPre-queued · 19:40
Iron ArmorPre-queued · 19:40
Iron ShieldsPre-queued · 19:40
Buildings 16 types
House28
Farm24
Wall13
Lumber Camp6
Granary4
Market4
Mining Camp4
Obelisk4
Siege Works4
Migdol Stronghold3
Armory2
Town Center2
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 2 invoked
Locust Swarm1
Prosperity1

Snowflakes

Army · 120

Units

Spearman48
Slinger35
Giraffe Of Set14
Siege Tower13
Chariot Archer8
Anubite1
Scarab1

Technologies8 researched · 6 pre-queued

Pickaxe1:36
Hand AxePre-queued · 4:33
HusbandryPre-queued · 4:50
Medium Spearmen8:25
Copper Shields11:33
Copper Weapons11:36
BallisticsPre-queued · 11:39
Shaft Mine11:50
Bow SawPre-queued · 12:16
Bronze Weapons12:31
Medium SlingersPre-queued · 12:56
Heavy Slingers14:15
Bronze ShieldsPre-queued · 15:10
Heavy Spearmen17:51
Buildings 14 types
House16
Lumber Camp9
Granary6
Mining Camp6
Market4
Barracks3
Armory2
Migdol Stronghold2
Siege Works2
Town Center2
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 5 invoked
Plague Of Serpents3
Citadel1
Vision1