Replay-derived match flow, timings, and composition.

Advanced match analysis

Axas0973 + Puffygoober98 vs 冷小零 + 厌哥

Queue
Ranked 2v2 Supremacy
Map
Elysium
Map Seed
31040
Duration
37:36
Patch
19.17020
Played
· 17 hours ago
Elysium map preview
MapElysium
Defeat Team Elo 689
Axas0973 Susanoo · Elo 744 -12
Puffygoober98 Zeus · Elo 634 -8
37:36 Match length
Victory Team Elo 847
冷小零 Poseidon · Elo 845 +21
厌哥 Hades · Elo 849 +22
28.7% win probability Pre-match · 冷小零 + 厌哥 favored win probability 71.3%
Key momentsIn match order
Fastest Classical
4:12* 冷小零 Hermes · estimated
First pressure
5:43 冷小零 Stable
Armory timing
8:25 冷小零 Armory
Market timing
8:28 冷小零 Market
First extra TC
10:05 冷小零 Town Center
Fastest Heroic
10:24* 冷小零 Dionysus · estimated
Fortress timing
14:07 冷小零 Fortress
Fastest Mythic
20:41* 冷小零 Hephaestus · estimated

Axas0973

Susanoo · Blue · Team 1
Loss 744 -12
EAPM
19.9
Favorite unit
Samurai
120 fielded
Total score
71,160
Military score
23,441
Economic score
40,514
Kills score
7,205
Units killed
245
Units lost
288
Buildings razed
9
Largest army
276
First expansion
17:52
Age path
MinakatatomiClassical · Research start 3:29
FujinHeroic · Research start 16:51
TakemikazuchiMythic · Research start 26:18
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production276 military units
Most Deaths Most Kills

冷小零

Poseidon · Red · Team 2
Win 845 +21
EAPM
35.8
Favorite unit
Colossus
72 fielded
Total score
128,143
Military score
39,497
Economic score
81,334
Kills score
7,374
Units killed
168
Units lost
101
Buildings razed
59
Largest army
185
First expansion
10:05
Age path
HermesClassical · Research start 3:12
DionysusHeroic · Research start 9:09
HephaestusMythic · Research start 18:41
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling32 wall build events
Large army production185 military units
Highest Score Most Improvements Most Resources

Puffygoober98

Zeus · Yellow · Team 1
Loss 634 -8
EAPM
12.2
Favorite unit
Hoplite
90 fielded
Total score
38,510
Military score
9,325
Economic score
26,052
Kills score
3,133
Units killed
73
Units lost
177
Buildings razed
0
Largest army
154
First expansion
13:38
Age path
AthenaClassical · Research start 6:21
ApolloHeroic · Research start 18:01
HephaestusMythic · Research start 25:41
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production154 military units
Largest Army

厌哥

Hades · Green · Team 2
Win 849 +22
EAPM
37.4
Favorite unit
Toxotes
99 fielded
Total score
83,603
Military score
27,616
Economic score
47,484
Kills score
8,503
Units killed
232
Units lost
219
Buildings razed
2
Largest army
236
First expansion
12:58
Age path
AresClassical · Research start 3:34
ApolloHeroic · Research start 12:41
ArtemisMythic · Research start 25:34
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Large army production236 military units
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

Axas0973冷小零Puffygoober98厌哥
Score composition MilitaryEconomyKills score
Axas0973 71,160
23,44140,514
冷小零 128,143
39,49781,334
Puffygoober98 38,510
26,052
厌哥 83,603
27,61647,484
Units killed vs lost KilledLost
Axas0973 245 / 288
245288
冷小零 168 / 101
168101
Puffygoober98 73 / 177
73177
厌哥 232 / 219
232219

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Axas0973

Army · 276

Units

Samurai120
Naginata Rider58
Shinobi39
Yumi Archer27
Onmyoji20
Bushi7
Oni5

Technologies14 researched

Hand Axe4:01
Pickaxe4:05
Medium Guardhouse Soldiers8:44
Medium Stable Soldiers13:05
Plow17:15
Heavy Stable Soldiers18:18
Heavy Guardhouse Soldiers19:14
Heavy Dojo Soldiers21:48
Bow Saw22:04
Copper Weapons25:04
Copper Armor25:04
Copper Shields25:04
Ballistics25:05
Shaft Mine29:04
Buildings 14 types
Farm45
House16
Shrine Japanese13
Watermill8
Dojo6
Market6
Guardhouse4
Mining Camp Japanese4
Wall4
Stable Japanese3
Castle2
Town Center2
Armory1
Temple1
God powers 15 invoked
Kusanagi7
Smiting Gust5
Divine Slash2
Shrine Of The Hunt1

冷小零

Army · 185

Units

Colossus72
Hippeus35
Hetairos25
Helepolis23
Prodromos10
Hippolyta4
Petrobolos4
Atalanta3
Hydra3
Theseus3
Polyphemus2
Centaur1

Technologies20 researched

Medium Cavalry11:39
Plow11:45
Hand Axe11:47
Pickaxe11:49
Husbandry12:50
Heavy Cavalry17:04
Shaft Mine19:15
Bow Saw19:16
Champion Cavalry22:12
Copper Weapons24:23
Copper Armor24:24
Copper Shields24:24
Bronze Weapons25:26
Bronze Armor25:28
Iron Armor27:00
Iron Weapons27:01
Bronze Shields27:04
Ballistics27:06
Crenellations31:18
Iron Shields32:09
Buildings 12 types
Wall32
Farm26
House16
Storehouse14
Stable9
Temple9
Fortress6
Town Center5
Armory3
Granary3
Market3
Sentry Tower2
God powers 5 invoked
Bronze1
Cease Fire1
Lure1
Plenty Vault1
Titan Gate1

Puffygoober98

Army · 154

Units

Hoplite90
Toxotes49
Jason4
Minotaur3
Petrobolos3
Heracles2
Odysseus2
Bellerophon1

Technologies11 researched

Hand Axe6:06
Pickaxe6:07
Plow12:23
Medium Infantry16:31
Medium Archers17:04
Crenellations18:20
Heavy Infantry19:44
Bow Saw20:32
Shaft Mine20:39
Heavy Archers30:06
Champion Infantry30:09
Buildings 10 types
House32
Farm15
Fortress11
Storehouse6
Archery Range4
Military Academy4
Town Center2
Armory1
Granary1
Temple1
God powers 5 invoked
Bolt4
Plenty Vault1

厌哥

Army · 236

Units

Toxotes99
Hypaspist49
Hoplite46
Cyclops12
Chimera9
Ajax6
Achilles4
Chiron3
Perseus3
Petrobolos3
Manticore2

Technologies22 researched

Pickaxe6:31
Hand Axe6:31
Plow6:33
Medium Archers7:34
Copper Shields9:52
Copper Armor9:53
Copper Weapons9:53
Ballistics9:54
Husbandry14:09
Heavy Archers14:27
Bronze Shields15:46
Bronze Armor15:46
Bronze Weapons15:46
Medium Infantry16:07
Heavy Infantry20:56
Shaft Mine23:46
Bow Saw23:47
Champion Archers28:17
Iron Shields30:37
Iron Armor30:37
Iron Weapons30:37
Champion Infantry33:07
Buildings 13 types
Farm41
House16
Wall14
Granary8
Storehouse8
Archery Range4
Market4
Military Academy4
Temple4
Sentry Tower3
Town Center2
Armory1
Fortress1
God powers 4 invoked
Sentinel2
Pestilence1
Underworld Passage1