Advanced match analysis
Brennos vs ImmorTaLiT
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 11485
- Duration
- 22:51
- Patch
- 19.17020
- Played
- · 17 hours ago
Defeated
Brennos
Freyr · Elo 1673 -14
22:51
Match length
Winner
ImmorTaLiT
Loki · Elo 1736 +14
41.0% win probability
Pre-match · ImmorTaLiT favored
win probability 59.0%
Key momentsIn match order
Brennos
Freyr · Blue- EAPM
- 93.9
- Favorite unit
- Throwing Axeman 77 fielded
- Total score
- 25,814
- Military score
- 8,037
- Economic score
- 13,936
- Kills score
- 3,885
- Units killed
- 108
- Units lost
- 133
- Buildings razed
- 33
- Largest army
- 252
- First expansion
- 8:18
Age path
FreyjaClassical · Research start 3:02
AegirHeroic · Est. start 11:09
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling23 wall build events
Market economy500 total resource volume
Large army production252 military units
Largest Army
Most Deaths
ImmorTaLiT
Loki · Red- EAPM
- 47.6
- Favorite unit
- Throwing Axeman 52 fielded
- Total score
- 43,176
- Military score
- 17,682
- Economic score
- 21,771
- Kills score
- 3,753
- Units killed
- 130
- Units lost
- 106
- Buildings razed
- 10
- Largest army
- 147
- First expansion
- 6:18
Age path
HeimdallClassical · Research start 3:24
BragiHeroic · Est. start 11:06
HelMythic · Est. start 15:41
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling35 wall build events
Market economy1,100 total resource volume
Large army production147 military units
Highest Score
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
BrennosImmorTaLiT
Score
Combat and army
BrennosImmorTaLiT
108
Units killed
130
133
Units lost
106
33
Buildings razed
10
252
Largest army
147
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,600 total volume›
Brennos
Bought
No buys
Sold
Total player market volume500
ImmorTaLiT
Bought
Sold
No sells
Total player market volume1,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.