Advanced match analysis
Donar#6628 + sven + tatuperie vs brunobrjr7 + Thunderson + Devmox
- Queue
- Ranked 3v3 Supremacy
- Map
- Anatolia
- Map Seed
- 26080
- Duration
- 24:17
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeat
Team Elo 1038
Donar#6628
Susanoo · Elo 1058 -7
sven
Amaterasu · Elo 953 -5
tatuperie
Gaia · Elo 1103 -10
24:17
Match length
Victory
Team Elo 1280
brunobrjr7
Oranos · Elo 1208 +8
Thunderson
Amaterasu · Elo 1516 +2
Devmox
Tezcatlipoca · Elo 1116 +12
19.9% win probability
Pre-match · brunobrjr7 + Thunderson + Devmox favored
win probability 80.1%
Key momentsIn match order
Donar#6628
Susanoo · Blue · Team 1- EAPM
- 56.0
- Favorite unit
- Yumi Archer 103 fielded
- Largest army
- 309
- First expansion
- 11:08
Age path
Inari OkamiClassical · Research start 5:28
RaijinHeroic · Research start 7:26
TakemikazuchiMythic · Est. start 14:33
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom5 expansion build events
Water commitment3 dock build events
Market economy200 total resource volume
Large army production309 military units
No post-game awards
brunobrjr7
Oranos · Red · Team 2- EAPM
- 46.0
- Favorite unit
- Arcus 76 fielded
- Largest army
- 221
- First expansion
- 7:49
Age path
OceanusClassical · Research start 6:13
HyperionHeroic · Est. start 11:23
HeliosMythic · Est. start 21:32
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Water commitment4 dock build events
Large army production221 military units
No post-game awards
sven
Amaterasu · Yellow · Team 1- EAPM
- 18.2
- Favorite unit
- Samurai 49 fielded
- Largest army
- 93
- First expansion
- 12:01
Age path
MinakatatomiClassical · Research start 6:25
RaijinHeroic · Research start 12:27
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling20 wall build events
Water commitment1 dock build events
Large army production93 military units
No post-game awards
Thunderson
Amaterasu · Maroon · Team 2- EAPM
- 59.8
- Favorite unit
- Naginata Rider 115 fielded
- Largest army
- 386
- First expansion
- 10:59
Age path
MinakatatomiClassical · Research start 4:00
RaijinHeroic · Est. start 10:10
TakemikazuchiMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Water commitment4 dock build events
Market economy1,000 total resource volume
Large army production386 military units
No post-game awards
tatuperie
Gaia · Cyan · Team 1- EAPM
- 29.6
- Favorite unit
- Contarius 41 fielded
- Largest army
- 185
- First expansion
- 7:24
Age path
OceanusClassical · Est. start 4:54
TheiaHeroic · Research start 12:02
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Water commitment1 dock build events
Large army production185 military units
No post-game awards
Devmox
Tezcatlipoca · Pink · Team 2- EAPM
- 31.0
- Favorite unit
- Tequihua Archer 42 fielded
- Largest army
- 83
- First expansion
- 6:10
Age path
MalinalxochitlClassical · Research start 4:34
CoyolxauhquiHeroic · Research start 18:04
MictlantecutliMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Water commitment2 dock build events
Large army production83 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,200 total volume›
Donar#6628
Bought
Sold
No sells
Total player market volume200
brunobrjr7
Bought
No buys
Sold
No sells
Total player market volume0
sven
Bought
No buys
Sold
No sells
Total player market volume0
Thunderson
Bought
Sold
Total player market volume1,000
tatuperie
Bought
No buys
Sold
No sells
Total player market volume0
Devmox
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.