Replay-derived match flow, timings, and composition.

Advanced match analysis

Aotearoa vs tanahanzo

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
20319
Duration
7:54
Patch
19.17020
Played
· 7 hours ago
Midgard map preview
MapMidgard
Defeated
Aotearoa Isis · Elo 1039 -19
7:54 Match length
Winner
tanahanzo Poseidon · Elo 1004 +19
55.0% win probability Pre-match · Aotearoa favored · Upset win probability 45.0%
Key momentsIn match order
Fastest Classical
3:51* tanahanzo Hermes · estimated
First pressure
4:36 tanahanzo Stable
Market timing
6:12 tanahanzo Market
First extra TC
6:35 Aotearoa Town Center
Armory timing
7:07 Aotearoa Armory

Aotearoa

Isis · Blue
Loss 1039 -19
EAPM
43.6
Favorite unit
Sphinx
2 fielded
Largest army
2
First expansion
6:35
Age path
BastClassical · Research start 4:22
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling7 wall build events
Water commitment2 dock build events
No post-game awards

tanahanzo

Poseidon · Red
Win 1004 +19
EAPM
29.8
Favorite unit
Hippeus
8 fielded
Largest army
12
First expansion
—
Age path
HermesClassical · Est. start 2:51
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aotearoa

Army · 2

Units

Sphinx2
Buildings 11 types
House9
Wall7
Obelisk6
Granary3
Armory2
Dock2
Mining Camp2
Lumber Camp1
Monument To Villagers1
Temple1
Town Center1
God powers 2 invoked
Eclipse1
Prosperity1

tanahanzo

Army · 12

Units

Hippeus8
Hoplite2
Atalanta1
Theseus1
Buildings 6 types
House5
Storehouse2
Market1
Military Academy1
Stable1
Temple1
God powers 1 invoked
Lure1