Advanced match analysis
psypuck + [DUWA] Mr_Bowy_NL + Miowave vs WinRAR + Achilles!! + LeoMet
- Queue
- Ranked 3v3 Supremacy
- Map
- Watering Hole
- Map Seed
- 8432
- Duration
- 13:44
- Patch
- 19.17020
- Played
- · 7 hours ago
Victory
Team Elo 1485
psypuck
Odin · Elo 1478 +11
[DUWA] Mr_Bowy_NL
Freyr · Elo 1610 +6
Miowave
Freyr · Elo 1368 +16
13:44
Match length
Defeat
Team Elo 1354
WinRAR
Poseidon · Elo 1355 -11
Achilles!!
Tsukuyomi · Elo 1353 -11
LeoMet
Gaia · Elo 1353 -11
68.0% win probability
Pre-match · psypuck + [DUWA] Mr_Bowy_NL + Miowave favored
win probability 32.0%
Key momentsIn match order
psypuck
Odin · Blue · Team 1- EAPM
- 60.3
- Favorite unit
- Raiding Cavalry 36 fielded
- Largest army
- 41
- First expansion
- —
Age path
FreyjaClassical · Research start 3:06
NjordHeroic · Research start 9:40
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling20 wall build events
No post-game awards
WinRAR
Poseidon · Orange · Team 2- EAPM
- 56.4
- Favorite unit
- Hippeus 17 fielded
- Largest army
- 19
- First expansion
- 7:37
Age path
HermesClassical · Research start 2:38
AphroditeHeroic · Timing unavailable
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
No post-game awards
[DUWA] Mr_Bowy_NL
Freyr · Yellow · Team 1- EAPM
- 28.2
- Favorite unit
- Berserk 43 fielded
- Largest army
- 77
- First expansion
- 5:16
Age path
UllrClassical · Research start 3:36
BragiHeroic · Est. start 11:46
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling29 wall build events
No post-game awards
Achilles!!
Tsukuyomi · Purple · Team 2- EAPM
- 56.6
- Favorite unit
- Naginata Rider 31 fielded
- Largest army
- 58
- First expansion
- 10:17
Age path
Inari OkamiClassical · Research start 3:07
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
No post-game awards
Miowave
Freyr · Cyan · Team 1- EAPM
- 43.6
- Favorite unit
- Hirdman 14 fielded
- Largest army
- 29
- First expansion
- —
Age path
UllrClassical · Research start 4:10
AegirHeroic · Est. start 11:34
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling27 wall build events
Market economy800 total resource volume
No post-game awards
LeoMet
Gaia · Pink · Team 2- EAPM
- 47.1
- Favorite unit
- Arcus 9 fielded
- Largest army
- 21
- First expansion
- 5:12
Age path
OceanusClassical · Est. start 4:10
RheiaHeroic · Est. start 12:14
HekateMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling8 wall build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 800 total volume›
psypuck
Bought
No buys
Sold
No sells
Total player market volume0
WinRAR
Bought
No buys
Sold
No sells
Total player market volume0
[DUWA] Mr_Bowy_NL
Bought
No buys
Sold
No sells
Total player market volume0
Achilles!!
Bought
No buys
Sold
No sells
Total player market volume0
Miowave
Bought
Sold
Total player market volume800
LeoMet
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.