Replay-derived match flow, timings, and composition.

Advanced match analysis

Kusipaa22 vs Dasana06

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
10877
Duration
29:34
Patch
19.17020
Played
· 16 hours ago
Elysium map preview
MapElysium
Defeated
Kusipaa22 Hades · Elo 704 -17
29:34 Match length
Winner
Dasana06 Isis · Elo 725 +17
47.0% win probability Pre-match · Dasana06 favored win probability 53.0%
Key momentsIn match order
Fastest Classical
3:38* Dasana06 Anubis · estimated
First pressure
6:45 Kusipaa22 Archery Range
First extra TC
6:53 Dasana06 Town Center
Armory timing
6:55 Kusipaa22 Armory
Market timing
7:41 Dasana06 Market
Fastest Heroic
11:33* Dasana06 Sobek · estimated
Fortress timing
12:06 Dasana06 Migdol Stronghold
Fastest Mythic
25:01* Dasana06 Thoth · estimated

Kusipaa22

Hades · Blue
Loss 704 -17
EAPM
27.9
Favorite unit
Toxotes
75 fielded
Total score
43,391
Military score
15,204
Economic score
25,583
Kills score
2,604
Units killed
91
Units lost
235
Buildings razed
5
Largest army
256
First expansion
12:26
Age path
AresClassical · Research start 4:00
ApolloHeroic · Research start 15:08
ArtemisMythic · Research start 24:25
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production256 military units
Highest Score Largest Army Most Deaths Most Improvements Most Resources

Dasana06

Isis · Yellow
Win 725 +17
EAPM
15.7
Favorite unit
Petsuchos
49 fielded
Total score
37,977
Military score
15,331
Economic score
15,636
Kills score
7,032
Units killed
235
Units lost
90
Buildings razed
16
Largest army
87
First expansion
6:53
Age path
AnubisClassical · Research start 2:38
SobekHeroic · Research start 10:18
ThothMythic · Research start 23:01
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom2 expansion build events
Market economy1,800 total resource volume
Large army production87 military units
Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Kusipaa22Dasana06
Score
Total score Kusipaa22
43,39153%37,97747%
Military score Dasana06
15,20450%15,33150%
Economic score Kusipaa22
25,58362%15,63638%
Kills score Dasana06
2,60427%7,03273%
Combat and army
Kusipaa22Dasana06
91 Units killed 235
235 Units lost 90
5 Buildings razed 16
256 Largest army 87

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,800 total volume

Kusipaa22

Bought

No buys

Sold

No sells

Total player market volume0

Dasana06

Bought

Food1,300

Sold

Wood500
Total player market volume1,800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kusipaa22

Army · 256

Units

Toxotes75
Hippeus60
Hypaspist55
Peltast40
Cyclops6
Hoplite5
Prodromos5
Achilles3
Ajax3
Chiron2
Manticore2

Technologies23 researched

Hand Axe4:38
Pickaxe4:38
Medium Archers7:18
Copper Armor7:47
Copper Weapons7:47
Copper Shields7:48
Ballistics8:29
Plow8:35
Heavy Archers16:43
Medium Infantry16:48
Bow Saw17:14
Heavy Infantry17:38
Shaft Mine18:04
Bronze Armor18:58
Bronze Shields19:07
Bronze Weapons19:11
Medium Cavalry19:42
Heavy Cavalry22:53
Champion Infantry27:03
Champion Archers27:04
Champion Cavalry27:06
Iron Armor27:10
Iron Shields27:13
Buildings 12 types
Farm30
House21
Storehouse10
Archery Range8
Military Academy7
Stable7
Granary6
Fortress4
Armory3
Market2
Temple2
Town Center2
God powers 2 invoked
Pestilence1
Sentinel1

Dasana06

Army · 87

Units

Petsuchos49
War Elephant28
Catapult4
Siege Tower4
Anubite1
Camel Rider1

Technologies6 researched

Pickaxe5:49
Hand Axe6:28
Heavy War Elephants14:51
Plow19:26
Shaft Mine22:48
Champion War Elephants25:27
Buildings 17 types
House14
Farm11
Mining Camp6
Granary5
Market2
Obelisk2
Town Center2
Barracks1
Lumber Camp1
Migdol Stronghold1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers 4 invoked
Locust Swarm1
Meteor1
Plague Of Serpents1
Prosperity1