Advanced match analysis
Kusipaa22 vs Dasana06
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 10877
- Duration
- 29:34
- Patch
- 19.17020
- Played
- · 16 hours ago
Defeated
Kusipaa22
Hades · Elo 704 -17
29:34
Match length
Winner
Dasana06
Isis · Elo 725 +17
47.0% win probability
Pre-match · Dasana06 favored
win probability 53.0%
Key momentsIn match order
Kusipaa22
Hades · Blue- EAPM
- 27.9
- Favorite unit
- Toxotes 75 fielded
- Total score
- 43,391
- Military score
- 15,204
- Economic score
- 25,583
- Kills score
- 2,604
- Units killed
- 91
- Units lost
- 235
- Buildings razed
- 5
- Largest army
- 256
- First expansion
- 12:26
Age path
AresClassical · Research start 4:00
ApolloHeroic · Research start 15:08
ArtemisMythic · Research start 24:25
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production256 military units
Highest Score
Largest Army
Most Deaths
Most Improvements
Most Resources
Dasana06
Isis · Yellow- EAPM
- 15.7
- Favorite unit
- Petsuchos 49 fielded
- Total score
- 37,977
- Military score
- 15,331
- Economic score
- 15,636
- Kills score
- 7,032
- Units killed
- 235
- Units lost
- 90
- Buildings razed
- 16
- Largest army
- 87
- First expansion
- 6:53
Age path
AnubisClassical · Research start 2:38
SobekHeroic · Research start 10:18
ThothMythic · Research start 23:01
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom2 expansion build events
Market economy1,800 total resource volume
Large army production87 military units
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Kusipaa22Dasana06
Score
Combat and army
Kusipaa22Dasana06
91
Units killed
235
235
Units lost
90
5
Buildings razed
16
256
Largest army
87
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,800 total volume›
Kusipaa22
Bought
No buys
Sold
No sells
Total player market volume0
Dasana06
Bought
Sold
Total player market volume1,800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.