Replay-derived match flow, timings, and composition.

Advanced match analysis

cdougyfresh vs ICe

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
2339
Duration
14:49
Patch
19.17020
Played
· 16 hours ago
Yellow River map preview
MapYellow River
Winner
cdougyfresh Amaterasu · Elo 1305 +13
14:49 Match length
Defeated
ICe Tezcatlipoca · Elo 1208 -13
63.6% win probability Pre-match · cdougyfresh favored win probability 36.4%
Key momentsIn match order
First pressure
3:45 ICe Warrior Priest trained
Fastest Classical
4:37* ICe Huehuecoyotl · estimated
First extra TC
8:59 cdougyfresh Town Center
Market timing
8:59 ICe Market
Armory timing
9:15 cdougyfresh Armory
Fastest Heroic
14:39* cdougyfresh Raijin · estimated

cdougyfresh

Amaterasu · Blue
Win 1305 +13
EAPM
40.2
Favorite unit
Naginata Rider
17 fielded
Total score
21,920
Military score
8,093
Economic score
12,672
Kills score
1,155
Units killed
53
Units lost
16
Buildings razed
0
Largest army
40
First expansion
8:59
Age path
MinakatatomiClassical · Research start 3:43
RaijinHeroic · Research start 13:24
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Highest Score Largest Army Most Improvements Most Kills Most Resources

ICe

Tezcatlipoca · Red
Loss 1208 -13
EAPM
37.3
Favorite unit
Tequihua Archer
26 fielded
Total score
12,322
Military score
4,660
Economic score
7,141
Kills score
521
Units killed
18
Units lost
54
Buildings razed
1
Largest army
78
First expansion
—
Age path
HuehuecoyotlClassical · Research start 3:37
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy800 total resource volume
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

cdougyfreshICe
Score
Total score cdougyfresh
21,92064%12,32236%
Military score cdougyfresh
8,09363%4,66037%
Economic score cdougyfresh
12,67264%7,14136%
Kills score cdougyfresh
1,15569%52131%
Combat and army
cdougyfreshICe
53 Units killed 18
16 Units lost 54
0 Buildings razed 1
40 Largest army 78

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 800 total volume

cdougyfresh

Bought

No buys

Sold

No sells

Total player market volume0

ICe

Bought

Food800

Sold

No sells

Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

cdougyfresh

Army · 40

Units

Naginata Rider17
Samurai8
Yumi Archer7
Bushi4
Onna Musha2
Yari Spearman2

Technologies8 researched

Husbandry0:21
Pickaxe4:06
Hand Axe4:53
Copper Weapons10:34
Copper Armor10:34
Copper Shields10:34
Plow12:21
Ballistics13:37
Buildings 11 types
House25
Farm6
Watermill6
Guardhouse3
Mining Camp Japanese3
Shrine Japanese3
Town Center2
Armory1
Dojo1
Stable Japanese1
Temple1
God powers 2 invoked
Shrine Of The Hunt1
Solar Shield1

ICe

Army · 78

Units

Tequihua Archer26
Tlamanih Spearman23
Warrior Priest16
Ocelotl Warrior10
Coyote Warrior2
Chaneque1

Technologies1 researched · 3 pre-queued

PickaxePre-queued · 7:06
Medium War Hut SoldiersPre-queued · 9:08
Hand AxePre-queued · 11:14
Plow14:12
Buildings 8 types
House17
Farm9
Calpulli8
War Hut3
Nobles Hut2
Armory1
Market1
Temple1
God powers 4 invoked
Obsidian Mirror3
Lullaby1