Replay-derived match flow, timings, and composition.

Advanced match analysis

Emogod vs HUDAVENDİGAR;

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
3411
Duration
11:26
Patch
19.17020
Played
· 17 hours ago
Giza map preview
MapGiza
Defeated
Emogod Oranos · Elo 985 -12
11:26 Match length
Winner
HUDAVENDİGAR; Demeter · Elo 1100 +12
34.0% win probability Pre-match · HUDAVENDİGAR; favored win probability 66.0%
Key momentsIn match order
First pressure
3:00 HUDAVENDİGAR; Orpheus produced
Fastest Classical
3:54* Emogod Oceanus · estimated
Market timing
4:09 HUDAVENDİGAR; Market
Fastest Heroic
6:54* HUDAVENDİGAR; Hestia · estimated
Armory timing
7:55 HUDAVENDİGAR; Armory

Emogod

Oranos · Blue
Loss 985 -12
EAPM
36.0
Favorite unit
Murmillo
16 fielded
Total score
11,498
Military score
2,714
Economic score
8,622
Kills score
162
Units killed
3
Units lost
20
Buildings razed
0
Largest army
25
First expansion
—
Age path
OceanusClassical · Research start 2:54
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling16 wall build events
Highest Score Largest Army Most Deaths Most Resources

HUDAVENDİGAR;

Demeter · Red
Win 1100 +12
EAPM
53.1
Favorite unit
Hamadryad
12 fielded
Total score
11,174
Military score
5,475
Economic score
5,167
Kills score
607
Units killed
21
Units lost
3
Buildings razed
2
Largest army
16
First expansion
—
Age path
PanClassical · Est. start 3:18
HestiaHeroic · Est. start 5:39
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy1,500 total resource volume
Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

EmogodHUDAVENDİGAR;
Score
Total score Emogod
11,49851%11,17449%
Military score HUDAVENDİGAR;
2,71433%5,47567%
Economic score Emogod
8,62263%5,16737%
Kills score HUDAVENDİGAR;
16260779%
Combat and army
EmogodHUDAVENDİGAR;
3 Units killed 21
20 Units lost 3
0 Buildings razed 2
25 Largest army 16

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,500 total volume

Emogod

Bought

No buys

Sold

No sells

Total player market volume0

HUDAVENDİGAR;

Bought

Food200

Sold

Wood1,300
Total player market volume1,500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Emogod

Army · 25

Units

Murmillo16
Turma9

Technologies3 researched

Hand Axe7:30
Husbandry7:31
Pickaxe7:58
Buildings 8 types
Wall16
Manor5
Farm4
Sky Passage3
Counter Barracks1
Economic Guild1
Military Barracks1
Temple1
God powers 2 invoked
Carnivora1
Shockwave1

HUDAVENDİGAR;

Army · 16

Units

Hamadryad12
Orpheus2
Icarus1
Iolaus1

Technologies3 researched · 5 pre-queued

Pickaxe0:34
Hand Axe6:20
BallisticsPre-queued · 8:24
Copper Shields8:24
Copper ArmorPre-queued · 8:25
Copper WeaponsPre-queued · 8:25
Bow SawPre-queued · 8:39
Bronze ShieldsPre-queued · 9:23
Buildings 6 types
House6
Storehouse4
Armory1
Granary1
Market1
Temple1
God powers 2 invoked
Communal Hearth1
Wither1