Replay-derived match flow, timings, and composition.

Advanced match analysis

AleCorona96 vs Yittan

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
3939
Duration
13:09
Patch
19.17020
Played
· 17 hours ago
Ghost Lake map preview
MapGhost Lake
Defeated
AleCorona96 Hades · Elo 1225 -15
13:09 Match length
Winner
Yittan Set · Elo 1287 +15
41.2% win probability Pre-match · Yittan favored win probability 58.8%
Key momentsIn match order
Fastest Classical
4:25* AleCorona96 Athena · estimated
First pressure
4:38 Yittan Barracks
First extra TC
5:33 AleCorona96 Town Center
Armory timing
7:05 Yittan Armory
Fastest Heroic
9:52* Yittan Nephthys · estimated

AleCorona96

Hades · Blue
Loss 1225 -15
EAPM
42.7
Favorite unit
Toxotes
28 fielded
Total score
11,585
Military score
3,784
Economic score
7,656
Kills score
164
Units killed
18
Units lost
30
Buildings razed
1
Largest army
35
First expansion
5:33
Age path
AthenaClassical · Est. start 3:25
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom2 expansion build events
Most Deaths Most Resources

Yittan

Set · Red
Win 1287 +15
EAPM
47.0
Favorite unit
Slinger
13 fielded
Total score
15,824
Military score
6,763
Economic score
8,268
Kills score
837
Units killed
30
Units lost
24
Buildings razed
2
Largest army
32
First expansion
—
Age path
AnubisClassical · Est. start 3:34
NephthysHeroic · Est. start 8:36
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Highest Score Largest Army Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

AleCorona96Yittan
Score
Total score Yittan
11,58542%15,82458%
Military score Yittan
3,78436%6,76364%
Economic score Yittan
7,65648%8,26852%
Kills score Yittan
16483784%
Combat and army
AleCorona96Yittan
18 Units killed 30
30 Units lost 24
1 Buildings razed 2
35 Largest army 32

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

AleCorona96

Army · 35

Units

Toxotes28
Achilles4
Ajax3

Technologies3 researched · 1 pre-queued

Ballistics10:44
Copper ShieldsPre-queued · 10:45
Husbandry11:06
Medium Archers11:11
Buildings 7 types
House6
Archery Range2
Granary2
Storehouse2
Town Center2
Armory1
Temple1
God powers 2 invoked
Restoration1
Sentinel1

Yittan

Army · 32

Units

Slinger13
Spearman11
Anubite4
Siege Tower3
Baboon Of Set1

Technologies1 researched · 5 pre-queued

Pickaxe1:19
HusbandryPre-queued · 7:52
Medium SlingersPre-queued · 9:13
Hand AxePre-queued · 9:54
Copper WeaponsPre-queued · 10:12
Copper ShieldsPre-queued · 10:15
Buildings 11 types
House18
Granary6
Obelisk5
Lumber Camp3
Barracks2
Mining Camp2
Armory1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers 2 invoked
Plague Of Serpents1
Vision1