Advanced match analysis
AleCorona96 vs Yittan
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 3939
- Duration
- 13:09
- Patch
- 19.17020
- Played
- · 17 hours ago
Defeated
AleCorona96
Hades · Elo 1225 -15
13:09
Match length
Winner
Yittan
Set · Elo 1287 +15
41.2% win probability
Pre-match · Yittan favored
win probability 58.8%
Key momentsIn match order
AleCorona96
Hades · Blue- EAPM
- 42.7
- Favorite unit
- Toxotes 28 fielded
- Total score
- 11,585
- Military score
- 3,784
- Economic score
- 7,656
- Kills score
- 164
- Units killed
- 18
- Units lost
- 30
- Buildings razed
- 1
- Largest army
- 35
- First expansion
- 5:33
Age path
AthenaClassical · Est. start 3:25
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom2 expansion build events
Most Deaths
Most Resources
Yittan
Set · Red- EAPM
- 47.0
- Favorite unit
- Slinger 13 fielded
- Total score
- 15,824
- Military score
- 6,763
- Economic score
- 8,268
- Kills score
- 837
- Units killed
- 30
- Units lost
- 24
- Buildings razed
- 2
- Largest army
- 32
- First expansion
- —
Age path
AnubisClassical · Est. start 3:34
NephthysHeroic · Est. start 8:36
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Highest Score
Largest Army
Most Improvements
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
AleCorona96Yittan
Score
Combat and army
AleCorona96Yittan
18
Units killed
30
30
Units lost
24
1
Buildings razed
2
35
Largest army
32
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.