Replay-derived match flow, timings, and composition.

Advanced match analysis

[GOI] Teeo vs Resign Now

Queue
Ranked 1v1 Deathmatch
Map
Elysium
Map Seed
21935
Duration
12:19
Patch
19.17020
Played
· 7 hours ago
Elysium map preview
MapElysium
Defeated
[GOI] Teeo Loki · Elo 938 -16
12:19 Match length
Winner
Resign Now Kronos · Elo 1307 +4
10.7% win probability Pre-match · Resign Now favored win probability 89.3%
Key momentsIn match order
Market timing
0:33 Resign Now Market
First pressure
0:40 [GOI] Teeo Hersir trained
Armory timing
0:58 [GOI] Teeo Armory
Fortress timing
1:15 Resign Now Palace
Fastest Classical
1:30* [GOI] Teeo Heimdall · estimated
First extra TC
1:47 Resign Now Town Center
Fastest Heroic
2:53* [GOI] Teeo Bragi · estimated
Fastest Mythic
5:15* [GOI] Teeo Hel · estimated

[GOI] Teeo

Loki · Blue
Loss 938 -16
EAPM
36.2
Favorite unit
Huskarl
31 fielded
Largest army
141
First expansion
2:11
Age path
HeimdallClassical · Research start 0:30
BragiHeroic · Research start 1:38
HelMythic · Research start 3:15
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production141 military units
No post-game awards

Resign Now

Kronos · Red
Win 1307 +4
EAPM
20.9
Favorite unit
—
Largest army
0
First expansion
1:47
Age path
PrometheusClassical · Est. start 1:05
RheiaHeroic · Est. start 2:05
HeliosMythic · Est. start 3:20
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Multi-TC boom3 expansion build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[GOI] Teeo

Army · 141

Units

Huskarl31
Throwing Axeman28
Raiding Cavalry22
Hirdman18
Fire Giant7
Godi7
Ballista6
Battle Boar6
Jarl6
Hersir3
Portable Ram3
Einheri2
Berserk1
Frost Giant1
Buildings 9 types
House12
Farm9
Hill Fort3
Longhouse2
Ox Cart Building2
Temple2
Town Center2
Armory1
Great Hall1
God powers 2 invoked
Flaming Weapons1
Nidhogg1

Resign Now

Army · 0

Units

No military units recorded.

Buildings 9 types
Mirror Tower24
Military Barracks17
Sentry Tower16
Farm11
Manor9
Palace7
Town Center3
Market2
Temple1
God powers 4 invoked
Vortex2
Deconstruction1
Traitor1