Advanced match analysis
Alonso2002X vs Trax
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 7645
- Duration
- 17:29
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
Alonso2002X
Kronos · Elo 1511 +17
17:29
Match length
Defeated
Trax
Nuwa · Elo 1501 -17
51.4% win probability
Pre-match · Alonso2002X favored
win probability 48.6%
Key momentsIn match order
Alonso2002X
Kronos · Blue- EAPM
- 48.3
- Favorite unit
- Turma 36 fielded
- Largest army
- 138
- First expansion
- 17:23
Age path
PrometheusClassical · Est. start 3:47
HyperionHeroic · Est. start 10:24
AtlasMythic · Est. start 15:01
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production138 military units
No post-game awards
Trax
Nuwa · Cyan- EAPM
- 47.6
- Favorite unit
- Wuzu Javelineer 24 fielded
- Largest army
- 79
- First expansion
- 16:07
Age path
HoutuClassical · Research start 2:31
RushouHeroic · Research start 9:13
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling17 wall build events
Market economy400 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 400 total volume›
Alonso2002X
Bought
No buys
Sold
No sells
Total player market volume0
Trax
Bought
No buys
Sold
Total player market volume400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.