Replay-derived match flow, timings, and composition.

Advanced match analysis

Unroc + Nody + Trinette vs MD Annatar + nortow + LCID$500

Queue
Ranked 3v3 Supremacy
Map
Tundra
Map Seed
18314
Duration
29:01
Patch
19.17020
Played
· 7 hours ago
Tundra map preview
MapTundra
Victory Team Elo 1276
Unroc Zeus · Elo 1290 +20
Nody Tsukuyomi · Elo 1188 +23
Trinette Zeus · Elo 1351 +17
29:01 Match length
Defeat Team Elo 1330
MD Annatar Loki · Elo 1590 -29
nortow Thor · Elo 1015 -7
LCID$500 Isis · Elo 1384 -24
42.3% win probability Pre-match · MD Annatar + nortow + LCID$500 favored · Upset win probability 57.7%
Key momentsIn match order
Armory timing
0:09 nortow Dwarven Armory
First pressure
2:02 MD Annatar Hersir trained
Fastest Classical
3:54* Trinette Athena · estimated
First extra TC
4:39 Trinette Town Center
Fastest Heroic
9:12* Nody Hachiman · estimated
Fortress timing
12:06 nortow Hill Fort
Market timing
13:12 nortow Market
Fastest Mythic
20:24* MD Annatar Hel · estimated

Unroc

Zeus · Blue · Team 1
Win 1290 +20
EAPM
45.4
Favorite unit
Hoplite
176 fielded
Largest army
371
First expansion
4:57
Age path
AthenaClassical · Est. start 3:45
ApolloHeroic · Est. start 10:54
HeraMythic · Est. start 20:27
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling21 wall build events
Market economy3,700 total resource volume
Large army production371 military units
No post-game awards

MD Annatar

Loki · Red · Team 2
Loss 1590 -29
EAPM
44.7
Favorite unit
Throwing Axeman
71 fielded
Largest army
262
First expansion
6:31
Age path
ForsetiClassical · Research start 3:47
BragiHeroic · Est. start 9:37
HelMythic · Research start 18:24
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling54 wall build events
Large army production262 military units
No post-game awards

Nody

Tsukuyomi · Yellow · Team 1
Win 1188 +23
EAPM
74.7
Favorite unit
Naginata Rider
118 fielded
Largest army
205
First expansion
10:12
Age path
Inari OkamiClassical · Est. start 3:27
HachimanHeroic · Research start 8:16
WatatsumiMythic · Est. start 26:30
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Market economy1,800 total resource volume
Large army production205 military units
No post-game awards

nortow

Thor · Green · Team 2
Loss 1015 -7
EAPM
52.3
Favorite unit
Godi
43 fielded
Largest army
178
First expansion
10:00
Age path
FreyjaClassical · Research start 4:38
SkadiHeroic · Research start 10:45
BaldrMythic · Research start 21:13
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling21 wall build events
Large army production178 military units
No post-game awards

Trinette

Zeus · Cyan · Team 1
Win 1351 +17
EAPM
49.3
Favorite unit
Hoplite
70 fielded
Largest army
238
First expansion
4:39
Age path
AthenaClassical · Est. start 2:54
DionysusHeroic · Est. start 9:24
HeraMythic · Est. start 19:23
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,500 total resource volume
Large army production238 military units
No post-game awards

LCID$500

Isis · Pink · Team 2
Loss 1384 -24
EAPM
47.1
Favorite unit
Chariot Archer
74 fielded
Largest army
186
First expansion
8:59
Age path
BastClassical · Est. start 3:28
NephthysHeroic · Research start 9:40
ThothMythic · Research start 23:30
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling73 wall build events
Large army production186 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 7,000 total volume

Unroc

Bought

No buys

Sold

Food1,200
Wood2,500
Total player market volume3,700

MD Annatar

Bought

No buys

Sold

No sells

Total player market volume0

Nody

Bought

No buys

Sold

Food1,100
Wood700
Total player market volume1,800

nortow

Bought

No buys

Sold

No sells

Total player market volume0

Trinette

Bought

No buys

Sold

Food1,500
Total player market volume1,500

LCID$500

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Unroc

Army · 371

Units

Hoplite176
Hypaspist115
Peltast40
Heracles10
Jason10
Manticore10
Helepolis6
Medusa2
Bellerophon1
Odysseus1
Buildings 12 types
Farm102
House21
Wall21
Military Academy14
Granary12
Storehouse11
Archery Range9
Fortress6
Market4
Town Center3
Armory1
Temple1
God powers 3 invoked
Bolt1
Lightning Storm1
Underworld Passage1

MD Annatar

Army · 262

Units

Throwing Axeman71
Berserk65
Hersir43
Jarl22
Hirdman21
Godi18
Fire Giant12
Battle Boar6
Huskarl4
Buildings 11 types
Farm75
Wall54
House25
Longhouse13
Ox Cart Building9
Hill Fort5
Great Hall3
Market3
Temple3
Town Center3
Armory1
God powers 3 invoked
Flaming Weapons1
Healing Spring1
Nidhogg1

Nody

Army · 205

Units

Naginata Rider118
Yumi Horse Archer47
Bushi18
Oyumi10
Daimyo6
Yumi Archer4
Kitsune2
Buildings 14 types
Farm55
House24
Watermill12
Mining Camp Japanese11
Castle8
Stable Japanese7
Dojo5
Guardhouse4
Town Center4
Shrine Japanese3
Wall2
Armory1
Market1
Temple1
God powers 3 invoked
New Moon1
Shogun1
Swampland1

nortow

Army · 178

Units

Godi43
Berserk40
Portable Ram25
Throwing Axeman14
Jarl12
Hersir11
Hirdman9
Raiding Cavalry9
Frost Giant5
Huskarl5
Ballista3
Valkyrie2
Buildings 11 types
Farm62
House37
Wall21
Great Hall6
Hill Fort6
Ox Cart Building6
Longhouse5
Market4
Town Center4
Dwarven Armory1
Temple1
God powers 4 invoked
Frost2
Forest Fire1
Ragnarok1

Trinette

Army · 238

Units

Hoplite70
Toxotes70
Hypaspist68
Petrobolos10
Jason7
Heracles5
Bellerophon2
Medusa2
Odysseus2
Helepolis1
Minotaur1
Buildings 12 types
Farm28
House19
Archery Range12
Granary11
Storehouse11
Military Academy10
Fortress4
Sentry Tower3
Armory2
Market2
Temple2
Town Center2
God powers 7 invoked
Restoration3
Lightning Storm2
Bolt1
Bronze1

LCID$500

Army · 186

Units

Chariot Archer74
Axeman40
Camel Rider35
Siege Tower13
Spearman9
Sphinx5
War Elephant4
Catapult3
Phoenix3
Buildings 16 types
Wall73
Farm22
House17
Barracks8
Mining Camp8
Obelisk8
Granary6
Lumber Camp5
Migdol Stronghold5
Town Center3
Siege Works2
Armory1
Monument To Soldiers1
Monument To Villagers1
Sentry Tower1
Temple1
God powers 4 invoked
Ancestors1
Eclipse1
Meteor1
Prosperity1