Advanced match analysis
Atif vs BeAcH_PaRtY
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 6855
- Duration
- 11:43
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
Atif
Loki · Elo 2080 +11
11:43
Match length
Defeated
BeAcH_PaRtY
Thor · Elo 1941 -11
69.0% win probability
Pre-match · Atif favored
win probability 31.0%
Key momentsIn match order
Atif
Loki · Blue- EAPM
- 82.8
- Favorite unit
- Throwing Axeman 37 fielded
- Largest army
- 77
- First expansion
- —
Age path
HeimdallClassical · Est. start 3:57
NjordHeroic · Timing unavailable
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling9 wall build events
Water commitment3 dock build events
Market economy600 total resource volume
No post-game awards
BeAcH_PaRtY
Thor · Red- EAPM
- 77.1
- Favorite unit
- Hersir 5 fielded
- Largest army
- 10
- First expansion
- —
Age path
FreyjaClassical · Est. start 4:03
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment2 dock build events
Market economy1,000 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,600 total volume›
Atif
Bought
No buys
Sold
Total player market volume600
BeAcH_PaRtY
Bought
No buys
Sold
Total player market volume1,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.