Replay-derived match flow, timings, and composition.

Advanced match analysis

Hellzend3 vs salihtnrkl8

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
8396
Duration
28:14
Patch
19.17020
Played
· 16 hours ago
Tundra map preview
MapTundra
Defeated
Hellzend3 Poseidon · Elo 924 -16
28:14 Match length
Winner
salihtnrkl8 Zeus · Elo 952 +16
46.0% win probability Pre-match · salihtnrkl8 favored win probability 54.0%
Key momentsIn match order
Fastest Classical
4:14* salihtnrkl8 Athena · estimated
First pressure
4:23 Hellzend3 Stable
Armory timing
7:12 Hellzend3 Armory
Fastest Heroic
11:26* Hellzend3 Dionysus · estimated
First extra TC
16:15 Hellzend3 Town Center
Market timing
20:13 salihtnrkl8 Market
Fortress timing
23:21 salihtnrkl8 Fortress
Fastest Mythic
27:55* salihtnrkl8 Hera · estimated

Hellzend3

Poseidon · Blue
Loss 924 -16
EAPM
28.6
Favorite unit
Peltast
32 fielded
Total score
26,421
Military score
11,265
Economic score
12,194
Kills score
2,962
Units killed
129
Units lost
174
Buildings razed
4
Largest army
84
First expansion
16:15
Age path
HermesClassical · Est. start 3:23
DionysusHeroic · Est. start 10:12
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom5 expansion build events
Large army production84 military units
Most Deaths Most Improvements Most Resources

salihtnrkl8

Zeus · Red
Win 952 +16
EAPM
37.8
Favorite unit
Hoplite
93 fielded
Total score
28,025
Military score
8,865
Economic score
14,790
Kills score
4,400
Units killed
174
Units lost
133
Buildings razed
5
Largest army
132
First expansion
—
Age path
AthenaClassical · Research start 3:14
DionysusHeroic · Research start 21:03
HeraMythic · Research start 25:55
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production132 military units
Highest Score Largest Army Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Hellzend3salihtnrkl8
Score
Total score salihtnrkl8
26,42149%28,02551%
Military score Hellzend3
11,26556%8,86544%
Economic score salihtnrkl8
12,19445%14,79055%
Kills score salihtnrkl8
2,96240%4,40060%
Combat and army
Hellzend3salihtnrkl8
129 Units killed 174
174 Units lost 133
4 Buildings razed 5
84 Largest army 132

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Hellzend3

Army · 84

Units

Peltast32
Toxotes13
Hippeus10
Prodromos7
Hoplite6
Hypaspist5
Centaur4
Hydra3
Theseus2
Atalanta1
Hippolyta1

Technologies6 researched · 11 pre-queued

Pickaxe10:00
Hand Axe10:02
HusbandryPre-queued · 10:38
Medium Archers13:12
PlowPre-queued · 13:32
Copper Weapons13:51
Medium Cavalry14:29
Heavy Archers20:30
Heavy CavalryPre-queued · 20:34
Bronze WeaponsPre-queued · 20:37
Copper ArmorPre-queued · 20:37
Copper ShieldsPre-queued · 20:37
Shaft MinePre-queued · 21:41
Bow SawPre-queued · 21:44
Iron WeaponsPre-queued · 23:26
Bronze ArmorPre-queued · 23:26
Bronze ShieldsPre-queued · 23:26
Buildings 10 types
Farm37
House11
Storehouse8
Archery Range5
Town Center5
Stable4
Military Academy3
Sentry Tower3
Temple2
Armory1
God powers 4 invoked
Cease Fire2
Bronze1
Lure1

salihtnrkl8

Army · 132

Units

Hoplite93
Hippeus21
Minotaur8
Heracles4
Jason3
Petrobolos2
Odysseus1

Technologies6 researched

Medium Infantry8:33
Copper Shields11:19
Copper Armor11:19
Copper Weapons11:20
Hand Axe12:21
Pickaxe20:05
Buildings 10 types
Farm35
House17
Storehouse9
Granary7
Military Academy4
Stable4
Armory2
Fortress1
Market1
Temple1
God powers 4 invoked
Restoration2
Bolt1
Bronze1