Advanced match analysis
Dralex vs Skin-Dougou
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 24810
- Duration
- 24:49
- Patch
- 19.17020
- Played
- · 16 hours ago
Defeated
Dralex
Set · Elo 1304 -14
24:49
Match length
Winner
Skin-Dougou
Demeter · Elo 1374 +14
40.1% win probability
Pre-match · Skin-Dougou favored
win probability 59.9%
Key momentsIn match order
Dralex
Set · Blue- EAPM
- 46.6
- Favorite unit
- Slinger 90 fielded
- Total score
- 27,696
- Military score
- 10,030
- Economic score
- 13,176
- Kills score
- 4,512
- Units killed
- 159
- Units lost
- 206
- Buildings razed
- 7
- Largest army
- 150
- First expansion
- 5:25
Age path
PtahClassical · Est. start 2:40
SekhmetHeroic · Est. start 11:24
HorusMythic · Est. start 21:43
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling20 wall build events
Large army production150 military units
Most Deaths
Skin-Dougou
Demeter · Red- EAPM
- 45.5
- Favorite unit
- Peltast 61 fielded
- Total score
- 57,630
- Military score
- 22,417
- Economic score
- 30,673
- Kills score
- 4,684
- Units killed
- 206
- Units lost
- 159
- Buildings razed
- 35
- Largest army
- 185
- First expansion
- 4:57
Age path
PanClassical · Research start 3:20
HestiaHeroic · Research start 10:13
PersephoneMythic · Research start 17:30
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling6 wall build events
Large army production185 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
DralexSkin-Dougou
Score
Combat and army
DralexSkin-Dougou
159
Units killed
206
206
Units lost
159
7
Buildings razed
35
150
Largest army
185
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Dralex
Army · 150Units
Technologies1 researched · 12 pre-queued
Buildings ›15 types
God powers ›3 invoked
Skin-Dougou
Army · 185Units
Harpy Myth5